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新版本"汉森"Changelog

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IP属地:日本1楼2013-03-18 17:27回复
    原文地址
    ht度娘tp://卖萌wiki.heroesandgenerals.可耻com/wiki/自重Changelog


    IP属地:日本2楼2013-03-18 17:28
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      2025-08-13 10:12:58
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      英文原文
      The builds in Heroes & Generals are named after various generals following the alphabet. This is because it is easier to remember that you are playing a build named 'Guderian' or 'Hansen' than 'Build 57123'.Hansen Family BuildsBuild 64079
      Bug fix: Potential fix for the action server spikes/closedowns.
      Bug fix: Voucher pack system broken in build 64064
      Debug: More debug logging to find an issue with the war servers.Build 64064
      Debug: More logging information added to pinpoint action server spikes/closedown
      Bug fix: Entering an open mission from the mission list did not work in certain casesBuild 64033
      Bug fix: All action servers on a single machine was using same port
      Bug fix: Manually starting a mission always chose the center with the highest ping
      Bug fix: Playing first blood mission would always replace equipped badgeBuild 63992
      Bug fix: Rank was shown as 1 after playing First BloodBuild 63952Major updatesActionMaps
      First Blood First blood is replayable at anytime with all characters (Only 1 reward per character).
      Skirmish map a T01M03 added.
      Increased chance of recon in auto generated missionsGameplay
      Infantry spawn in ghost mode and are invulnerable the first 5 seconds
      When spawning in vehicles you now spawn inside
      New in-game chat
      Increased max action players per faction from 16 to 18
      Increased min action players per faction from 2 to 4
      Assault gamemode: Defenders spawning from objective point when the CP is neutral and the point has emergency spawns(spawn points a little further away from the capturepoint)
      Magnetic mines can be attached while moving
      All vehicles have been tweaked
      Squad leader reminders only if there are members to give ordersVisuals
      New GUI and HUD functionality and cleanup (Capturepoint icons changed).
      Vehicle DustTrails tweaked. A little more subtle.
      Dust on vehicles timeout faster
      Minor tweaks on a few Armor explosions
      Assault team members are always visible in the HUD, with a unique icon for the squad leader
      Explosion HandGrenade tweaked (added small dust trails)Sound
      Sounds have been added to the 42WLA motorcycle.
      Bullet impact sounds for water have been added.
      Other
      Chat channels can be edited now.
      Improved action server validation of weapons and weapon mods
      Strategy
      Flash site optimizations
      Remade login window and improved handling
      Client now sends crash reports on crashing to our servers, better debugging / scale of issues
      Improved zooming on campaign mapNotes
      Unified in-game messaging system
      Localization fixes
      Option for disabling warning when joining a high ping server.Mobile CommandiOS
      Fixed problems with Assault Teams moving in strange ways and the Locate function not working on moving or undeployed Assault Teams.
      Fixed some minor visual details
      Upon log in, AT's on the move now start out at their correct position and move at normal speed.
      AT's no longer fly in from the lower right when deployed by other players.
      Locate now works when your AT is in motion.
      You can now zoom by double-tapping the map.
      Fixed some spacing in the War is Over popup.
      The interface is now cleaned up when the user is disconnected from the server.
      Letters on access points are now rotated correctly in the battlefield detail view.
      Made the Log In and Log Out button wordings consistent.
      The user receives an appropriate message when the server is down for maintenance.
      The application stays connected when the notification center or the lock screen is activated, but is disconnected when the user presses home or switches to another app.Android
      Fixed a rare crash caused by the chat client.
      Updated the Splash screen to look less horrible on devices with medium pixel density.Older builds [Expand]
      Click expand to see the changelist for Felber Family and earlier build families.Major (General) Updates
      Major updates are patches to the game which add new content such as maps, weapons, vehicles along with balance changes and bug fixes. They are named after WW2-era persons to help identify them.


      IP属地:日本3楼2013-03-18 17:29
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        谷歌翻译捉急。


        IP属地:河北来自Android客户端5楼2013-03-18 17:45
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          步兵产卵


          IP属地:辽宁6楼2013-03-18 17:51
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            以下我挑重点的几个说明这几个比较关乎玩家的!
            动作部分
            第一滴血现在可以重新做了 而且每个角色(步兵、狙击手、飞行员、坦克手)都可以做一次 只有第一次有奖励
            外围争夺增加了T01M03地图
            自动生成任务中增加了RECON(侦察兵、狙击手)部队的数量以增加RECON角色的进入机会
            游戏部分
            步兵重生将有5秒的无敌和幽灵模式(防止屠点)
            在车辆中重生将重生到车里(是不会重生到驾驶员而是车厢里的意思么?)
            新的游戏内聊天系统
            房间最大人数增加到18(36)人
            现在每边至少需要4人才能开始游戏
            在进攻争夺战中 防守方现在可以在被中立化的据点上紧急重生 只不过位置要稍微远一些
            (相当于城市的胜利点被占领时继续从胜利点重生吧 之前普通据点被占领时是无法重生的)
            磁性雷可以移动中使用了
            车辆平衡
            现在班长只有在成员请求命令是才会弹那串文字了
            视觉效果
            新的图形用户界面
            小组成员头上一直都会有头标显示 而班长的更加耀眼
            高PING警告现在是可选 抢房间更快
            移动设备方面好像安卓快了~这下将军们方便了


            IP属地:日本7楼2013-03-18 17:51
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              好吧,flash优化确实有效果,昨天开战役浏览器1g内存,今天是700-800m。


              IP属地:辽宁8楼2013-03-18 17:52
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                挖坟


                IP属地:上海来自Android客户端9楼2020-03-03 08:54
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