warframe吧 关注:543,715贴子:17,678,138
  • 4回复贴,共1

Update 14.7.0:Operation Gate Crash! + Hotfix 14.7.1

只看楼主收藏回复




1楼2014-09-18 21:31回复
    OPERATION GATE CRASH
    破门行动

    Keep Grineer out of the Void!
    莫让Grineer染指虚空!
    A message from The Lotus:
    Tenno,
    天农,
    We have reviewed Baro Ki’ Teer’s Archwing Datamass, much of it is corrupt but what little it does reveal is invaluable. We now know that more information exists and we must look for it in Orokin Derelicts locked in the Void.
    我们已经调查过Baro Ki’Teer’的极弓翼(Archwing)数据块,其中大部分已损坏,但余存的部分乃无价之宝.现在我们知道仍有更多信息被封存与虚空中的Orokin遗迹.
    Our mission is urgent. The Grineer have also learned about the Archwing Technology and they are determined to destroy all traces of it before we find it. To do this, Vay Hek is using Void Keys and Torsion Beam Generators to force open Orokin portals.
    临危受命.Grineer也已得知弓翼科技的存在,而他们决心在我们寻获前摧毁所有蛛丝马迹.为此,Vay Hek正用虚空钥匙与扭转光束发生器强制开启Orokin传送门.
    We must destroy his access to these portals. Our ability to recover Archwing fragments depends on it.
    我们必须摧毁他的传送门.取回极弓翼片段数据皆系于此.
    Careful, Tenno. Vay Hek is using unstable keys. Cumulative exposure to the keys will have detrimental effects on your health, shields and Warframe abilities. Proceed accordingly.
    小心谨慎.Vay Hek所用钥匙并不稳定.持续接触这些钥匙会使你的生命,护盾与技能受到负面影响.据此行动.
    The Lotus
    HERE*S WHAT YOU*LL NEED TO DO
    这是你们需要做的事
    - Start the event node on Earth.
    - 开始活动于地球之节点
    - Play through the mission, defeat the Grineer bosses and destroy the Void Portal Key.
    - 完成任务,击败Grineer将领并摧毁虚空传送钥.
    - If you want to take the risk, search out resource caches to find high-value items.
    - 若你无惧凶险,找寻隐匿资源以获得高价物品.
    - Exposure to the Void Portal will begin to affect you. Exposure weakens your Warframe. The effects are cumulative – the more missions you run, the weaker you become.
    - 暴露于虚空传送门将削弱战甲.影响会递增 - 执行越多任务,削弱越为严重.
    - Each mission run you will earn 1 Exposure point.
    - 每趟任务累计一点.
    - More Exposure points earned = higher Rewards.
    - 越多点数=越高奖励.
    - Earn 5 Exposure points on a node to unlock a new node.
    - 累积五点于一节点可解锁新节点.
    - Nodes to unlock (in order): Phobos, Ceres, Challenge Node located back on Phobos.
    - 需解锁之节点(按序):火卫一,谷神星,挑战节点则回到火卫一.
    - The Challenge Node has no Exposure point cap. Keep earning Exposure points for as long as you are capable --- know that your Warfame will be in an extremely weakened state the further you progress.
    - 挑战节点无分数上限.能力越大分数越多 --- 记得你累计越多分数战甲越会变得极弱.
    WHEN
    何时
    - This Operation is on now until Wednesday, September 24 at 12 PM EDT.
    - 行动始于今日直至九月二十四日晚十点.
    REWARDS
    奖励
    Successfully complete the Mission and you*ll be rewarded with:
    成功完成任务后你将获得:
    5 Exposure points: Event Badge and Phobos node unlocked
    五点:活动徽章与火卫一节点解锁
    10 Exposure points: Set of 4 Mods – Buzz Kill, Fanged Fusillade, Sweeping Serration and Maim
    十点:四张Mod - Buzz Kill, Fanged Fusillade, Sweeping Serration and Maim(120%切割加成)
    15 Exposure points: Sheev Dagger: Built for close combat, the Sheev*s plasma blade slices through flesh and armor with equal ease.
    十五点:Sheev匕首:为进程格斗而生,其等离子刃可轻松自在切开血肉与装甲.
    The top 3 Clans per Clan Tier will receive Gold, Silver, and Bronze Trophies.
    前三名氏族会获得金,银,铜战利品.
    Clan Leaderboards: A Clan’s score is the sum of its members’ scores.
    氏族排行:氏族分数为其成员分数总和.
    Please be aware that people joining clans after the event has started will not contribute to their new clans score.
    请注意,活动开始后加入氏族的人将无法贡献分数.
    Interested in seeing the leaderboards online? Visit here: http://content.warframe.com/dynamic/gateCrash.php
    想看在线排行?来:http://content.warframe.com/dynamic/gateCrash.php
    Interested in the raw data to whip up a page of your own? Visit here: http://content.warframe.com/dynamic/gateCrashJS.php
    想看原始数据来开个自己的页面?来:http://content.warframe.com/dynamic/gateCrashJS.php
    Please note that the above links have the following data refresh times:
    请注意以上链接中数据的刷新周期:
    Players: Every 5 minutes.
    玩家:每五分钟.
    Clans: Every 15 minutes.
    氏族:每十五分钟.

    Additions:
    新增:

    New Buzlok! An advanced Grineer Rifle equipped with specialized homing rounds, always capable of finding their mark.
    新武器Buzlok!一把带有特制导航弹的G系高级步枪, 弹无虚发.
    New Atterax! A vicious Grineer whip adept at flaying skin from bone. In extreme cases disobedient Grineer have been sentenced to death by Atterax.
    新武器Atterax!一条精於抽血剥皮的G系邪恶长鞭.曾有极端抗命的Grineer被其宣告死亡.
    Ongoing UI polish including more minor alignment, navigation tweaks, and market ease of life alterations. Added consistency in menus, including a reskin of the Inbox menu.
    进行中的UI优化包括更细小的队列,导航调整与人性化的商店变更.使菜单更一致,包括收件箱的重做.
    Added in a new "Inline Private Messages" Chat option. Enabling this option will allow PM*s to be displayed in your Squad and Clan chat.
    新增"内联私聊"选项.启用后将使私聊信息出现在小队与氏族聊天.
    New Orokin Sabotage tilesets! As part of Operation: Gate Crash, these new hybrid maps will combine the Void with various locations throughout the Solar System.
    全新的Orokin破坏地形!(有旧的!)作为行动的一部分:破门,这种混合地图会结合虚空与太阳系中其他地点.
    New Dojo Teleporter Decorations! Starting today, you can now place teleport beacons in your Dojo! These are decorations that can be named & dropped in the Dojo by those with necessary permissions. When you engage one you will get a list of all other beacons in the Dojo and you can teleport between them!
    全新的道场传送!从今往后,你可以在道场里放置传送点了!这些是可被命名与放置的装饰品.使用其中之一时会出现其他传送点的列表并且可以在其之间传送!(电梯还是必需品,否则你就没二楼了.这也是为什麽就算设定有传送门,我们还是可以在各种地方找到电梯)
    Added improvements to Vor’s Prize and the Tutorial for simplification and polish purposes including:
    改进并优化Vor的战利品与教程:
    Progress bar of tutorial stage
    进度条
    Removed transmissions for simplification
    移除任务变更使其简化.
    Reduced weapon choices from 3 per group to 2 per group.
    武器选择从每组三件改为两件.
    Relit tutorial and swapped skybox and effects for a more polished appearance.
    替换天空与特效使表现更完美.
    Reduced Warframe’s power set to just First ability for the tutorial.
    教程仅能使用战甲的第一技能.
    Changes:
    改动:

    Disabled Local Reflections and High Dynamic Range on certain Direct X9 enabled video cards which do not properly support these features.
    禁用局部反射与高动态光照渲染于无法正常支持这些特效的特定DX9显卡.
    The "Get to Extraction" message will now play when Survival Alert timers hit 0. Also ensured that the "Operation has succeeded" transmission plays before the "Extraction is now ready" message.
    "前往撤离点"现在会在生存警报倒计时为零时出现.同时保证"行动成功"在"撤离可行"前出现.
    PvP Change: Ash’s Bladestorm reduced to 0.25 damage multiplier from 0.5.
    PvP改动:Ash的剑刃风暴伤害从一半下调至四分之一.
    Further improved the aiming of Mirage*s Prism projectile.
    进一步改进Mirage的棱镜轨迹.
    Energy Vampire will no longer provide energy to Banshees performing Sound Quake so as to prevent infinite energy usage.
    能量吸取(Trinity 2)现在不再为使用音波冲击(Banshee 4)的女妖提供能量以防止无限能量.
    Improved the damage number font to ensure sharper looking damage numbers when scaled up.
    改进伤害数字的字体,使其更尖锐.
    Improved the loading performance of the Kubrow customization menus.
    改进狜狛自定义菜单的载入.
    Improved the performance of Mirage*s Prism and Nova*s Wormhole ability.
    改进Mirage的棱镜和Nova的虫洞表现.
    Improved procedural level generation to fix several issues with AI behaviour that was frequently reported in Void Survival missions. These improvements and fixes will resolve issues where you may see door frames poking through adjacent tiles, superfluous connectors going nowhere, and other level issues caused by procedural generation.
    改进程序水平生成以修复一些虚空生存中常被报告的AI异常行为.这些改进将解决门框凸出,消失的多余走道,以及其他由程序生成引起的问题.
    Additional improvements to prevent slow Clients from holding an entire squad on loading screen.
    防止慢速客户端让整个队伍卡在载入.
    Improved visibility for Clan/Alliance invites by treating all of these invites as high-priority, which will be seen at login.
    通过给予高权限以改进氏族/联盟邀请,也就使其将在登录后立即出现.(坐等修复活动信件与氏族邀请同时出现而后宕机的BUG)
    Disabled ally blue glow while in the Dojo with other Tenno.
    在道场中关闭队友高亮.


    本楼含有高级字体2楼2014-09-18 21:32
    回复
      Fixes:
      修复:

      Fixed an issue with the background being displayed incorrectly on the Extractor selection screen.
      修复收割者选取页的背景错误.
      Fixed an issue with Nekros* Soul Punch not working correctly in PvP matches.
      修复PvP中Nekros的灵魂冲击错误.(No Juck Punch for me today!)
      Fixed an issue with Stalker related blueprints not appearing at the end of match screen correctly.
      修复Stalker掉落的蓝图在结算时不出现.
      Fixed a crash related to quickly joining the same Dojo twice.
      修复快速进入同一道场导致崩溃.
      Fixed numerous crashes and squad formation issues.
      修复大量崩溃及队伍匹配问题.
      Fixed an issue with the Cancel button on the Solar Map not working correctly.
      修复星图的取消按钮无法使用.
      Fixed an issue with weapon attachments obstructing text in the Pause menu and in the body of Inbox messages.
      修复武器装饰品挡住暂停菜单(其实不会暂停)和收件箱的信息.
      Fixed an issue with profane words being able to be used as Clan names.
      修复脏字能被用作氏族名.
      Fixed an issue with the Savior of Earth achievement not unlocking properly after beating Vay Hek.
      修复击败Vay Hek后"地球救世者"成绩无法解锁.
      Fixed an issue with the Drone Explosion sound effect not playing properly from the area where the Drone was destroyed.
      修复无人机爆炸音效错误.
      Fixed Mirage*s Prism not being properly castable by AI.
      修复AI用不会Mirage的棱镜.
      Fixed a number of map holes in the Shipyards Sabotage tileset.
      修复破坏造船厂任务中的大量地图空洞.
      Fixed an issue with text in the Arsenal overlapping when equipping a new weapon to an empty slot.
      修复装备新武器到空槽时文本重叠.
      Fixed an issue with players being blocked from unlocking Solar Map nodes by Dark Sector nodes which do not have a Solar Rail currently deployed on them.
      修复玩家因无法解锁未部署轨道的黑区而无法解锁节点.(还有没轨道的黑区?)
      Fixed an issue with players being able to claim Defense mission rewards without actually extracting.
      修复玩家即使不撤离也能拿到防御任务奖励.(反正都要改了,还修复这做什麽?)
      Fixed issues with loadouts hanging briefly as helmets, skins, and other customizations are loaded.
      修复预设装备在头盔,皮肤与其他自定义项载入时卡住.
      Fixed issue where players were unable to use Void Keys as recipe ingredients if you only had one type of a given key.
      修复玩家无法使用最后一把该类型钥匙当作素材.
      Fixed an issue where enemies caught in Vauban’s Vortex will oscillate and vibrate in an unappealing way.
      修复被Vauban旋涡(4)捕获的敌人令人反感地抖动.
      Fixed issue where Melee weapons (like the Galatine with an attachment) and attachments would obstruct the UI.
      修复近战武器的装饰品(比如巨剑Glatine)会挡住UI.
      Fixed issue with Trinity’s Blessing fully restores the health of the Fomorian power core in Hijack missions.
      修复Trinity祝福(4)完全回复任务中的能量核心.(下次修复:Trinity能够回复人质血量)
      Fixed issue where Ash could Bladestorm targets at panels in Interception missions, rendering them ignored by future enemy AI.
      修复Ash剑刃风暴(4)能够以劫持任务中的控制台为目标,使之后的敌方AI无视之.
      Fixed an issue in the Market regarding proper classification of Kubrow starter kits and color bundles.
      修复商店中狜狛起始包和颜料包的分类.
      Hotfix 14.7.1
      - Fixed issues with several filepaths being displayed instead of subtitles.
      - 修复一些字幕被文件路径替代.
      - Fixed players always receiving Grineer Cache item/reward when completing a Gate Crash mission.
      修复玩家总能在完成破门任务时得到隐藏物品/奖励.
      - Fixed large meshes sticking into the void which overlapped with other rooms.
      - 修复虚空中的大陷阱与其他房间重叠.
      - Fixed potential issue with loading into Fomorian Missions instead of event.
      - 修复犯海巨人(Fomorian)任务替代活动任务的可能.
      - Fixed game freeze/crash that would occur at end of mission if a Sentinel or Kubrow is killed during the mission.
      - 修复如果任务中有守护或狜狛死亡则任务结束时游戏冻结/崩溃.


      本楼含有高级字体3楼2014-09-18 21:32
      回复
        太长不看


        IP属地:广西来自Android客户端4楼2014-09-18 21:38
        回复
          昨天还玩的好好的,今天就不行了,更新7MB的东西花了2个小时,最近又网禁了?


          IP属地:北京5楼2014-09-18 21:41
          回复