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【转帖】罗马2Divide et Impera(DEI)MOD介绍

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IP属地:辽宁1楼2014-11-14 10:10回复
    Divide-Et-Impera
    简介:Divide-et-Impera(简称:DEI),是一个偏史实化的罗马2MOD,对罗马2进行了大量的平衡调整、兵模、建筑系统、资源系统、招募系统、季节系统等等,进行了修改。很多地方的调整被官方的帝王版采用,战斗系统节奏比较慢。
    DEI官方网页http://www.twcenter.net/forums/forumdisplay.php?2024-Divide-et-Impera-(DeI)
    MOD下载地址:http://tieba.baidu.com/p/3348819933
    安装说明:
    DEI0.96E总共4个文件,需要将四个文件都用MOD管理器加载,汉化文件(包括其他附属mod)需要提前到这四个文件之上。如图:

    正版安装说明:
    工坊订阅地址:http://steamcommunity.com/sharedfiles/filedetails/?id=294694062
    汉化订阅地址:http://steamcommunity.com/sharedfiles/filedetails/?id=333084309
    订阅后,确定汉化文件____DEI_CN.pack处于___divide_et_impera_096_part1~4.pack之上。
    特色介绍:
    (1)季节系统

    A。所有季节的较大的移动降低,将领陆地移动增加。
    B。每一个行省都有几率获得负效果,正效果,普通的季节,北部和南部行省极端的冬季和夏季也有区别。
    C。一般行省几率如下:
    10% 正效果, 10% 负效果, 80% 正常;
    也有例外的:北(紫色) - 10%负效果,10%正效果,10%极限效果,70%正常冬季,南(红色) - 10%负效果,10%正效果,10%极限效果,70%正常夏季。
    D。南方各省(图上的黄色和红色)有一个特殊的负效果的夏季,比正常的负效果夏季略差。
    (2)资源系统
    原版战役(帝王版战役)资源地图:

    凯撒征服高卢资源地图:

    汉尼拔东征资源地图:


    IP属地:辽宁2楼2014-11-14 10:10
    回复
      (3)建筑 - 资源需求
      你可以通过贸易或者占领来获取资源,来建造建筑,某些建筑需要资源时,不会出现资源提示,而只是单纯的变成灰色。
      酒 Wine
      Barbarian City Centre -Mead Hall (4)
      Eastern City Centre - Eastern Polo Pitch(3), Eastern Majore Field (4)
      Hellenic City Centre-Odeon (3), Hippodrome (4), Wine Shop (3), Wine Market (4)
      Roman City Centre -Circus (4), Wine Trader (2), Wine Shop (3), Forum Vinarium (4)
      Roman Port - Emporium(4)
      木材Timber
      Barbarian Artisans - Woodworker (2),Carpenter (3), Builder*s Hall (4)
      Barbarian Port - Raider*sPort (4)
      Barbarian Religious - Grove of Wodanaz (2),Shrine of Wodanaz (3)
      Eastern Military Buff - Range (2),Marksmen*s Range (3), Craftsman*s Quarters (2), Siege Workshop (3)
      Eastern Port - Drydock (4)
      Hellenic Military Buff - Target Stands (3),Marksmen*s Range (4), Assault Course (3), Ephebic College (4), PracticeForifications (3), Stratopedon (4)
      Hellenic Military Main- Field Engineer*s Workshop (2), Siege Engineer*s Workshop (3), Skirmisher Camp(3)
      Hellenic Port - Military Port(4), Neosoikoi (4)
      Roman Military Buff - Target Stands (3),Doctor Saggitariorum (4), Assault Course (3), Basilica Exercitoria (4),Praetoria (3), Armidoctor (4)
      Roman Military - Field Engineer*s Workshop(2), Siege Engineer*s Workshop (3)
      Roman Port - PortusClassis (4), Coastal Patrol (4)
      丝绸(Silk)
      Eastern City Centre - Eastern Spice Market(3), Eastern Spice Bazaar (4)
      Eastern Port - Trading Port (3), Seaside Market (4)
      Hellenic City Centre -Mouseion (3), Akademia (4)
      奴隶(Slaves)
      Barbarian City Centre -Slave Trader (2), Slave Market (3)
      Barbarian Religious - Nemeton (5), Oak ofTeiwaz (5), KurganField (5)
      Eastern City Centre - Eastern Slave Trader(2), Eastern Slave Auctioneer (3)
      Hellenic City Centre -Great Library (5), Slave Trader (2), Slave Market (3)
      Hellenic Military Buff - Monument of Leonidas(5)
      Hellenic Religious - Acropolis (5), Oracleof Dodona (5), Paradise of Daphne (5), Ptolemaic Temple Complex (5), Tophet(5), Hieron ton Megalon Theon (5)
      Roman City Centre -Circus Maximus (5), Colosseum (5), Slave Trader (2), Graecostadium (3)
      Roman Religious - Pantheon (5)
      Roman Sanitation - Cloaca Maxima (5)
      盐(Salt)
      Barbarian Artisans - Brine Distiller (2),Salt Kiln (3), Salt Workshop (4)
      Barbarian City Centre -Souterrain (3), Smokehouse (4), Great Fair (4)
      Barbarian Enclosure - Potter*s Workshop (4)
      Eastern City Centre - Eastern Caravanserai(4), Supply Warehouse (3), Supply Complex (4)
      Hellenic City Centre -Deigma (4), Pandocheion (4), Supply Warehouse (3), Supply Complex (4)
      Hellenic Outskirts - Amphorae Factory (4)
      Roman City Centre -Slaughterhouse (3), Forum Boarium (4), Forum Cuppedinis (4), Supply Warehouse(3), Supply Complex (4)
      橄榄油Olive Oil
      Roman City Centre -Taberna (3)
      Roman Port - TradingPort (3)
      大理石Marble
      All Quarry - Monumental Architect (4)
      Barbarian City Centre -Warlord*s Hold (3), Great Hall (4)
      Hellenic Region - All Major and MinorCities Level 4 (other than horse/salt resource nodes)
      Hellenic Religious - Royal Mausoleion (4)
      Roman Region - All Major and Minor CitiesLevel 4 (other than horse/salt resource nodes)
      牲畜Livestock
      Barbarian Enclosure - Royal Camp (4)
      Barbarian Religious - All Temples Level 4
      Eastern Religious - Royal Mausoleum (4),Astudan (4), Templeof Great Fires (4)
      Hellenic Religious - All Temples Level 4other than Royal Mausoleion
      Roman City Centre -Cattle Trader (2)
      Roman Religious - All Temples Level 4
      皮革 Leather
      Barbarian Enclosure - Bard*s Grove (3),Bardic Circle (4)
      铅 Lead
      Barbarian Region - All Major and MinorCities Level 4 (other than horse/salt resource nodes)
      Eastern Outskirts - All Outskirts Level 3and 4 (excluding Farms)
      Hellenic Outskirts - Brick Baker (3),Brickworks (4)
      Hellenic Sanitation - Gymnasion (4),Arboretum (4), Alytarches (4), Great Cistern (4)
      Roman Outskirts - Brick Kiln (3), TileFactory (4)
      Roman Sanitation - Thermae (4), VigilesUrbani (4), Cloaca (4)
      铁 Iron
      All Mines - Sluiced Mine (4)
      Barbarian Artisans - Ironsmith (3), IronWorkshop (4)
      Barbarian Enclosure - Large Herd (3),Stables (3)
      Hellenic Military - Blacksmith (2), Foundry(3)
      Roman City Centre - Gladiator School (3)
      Roman Military - Blacksmith (2), Fabrica(3), Auxiliary Barracks (3), Auxiliary Garrisson (4)
      战马Warhorse
      All Warhorse Breeders - Level 2, 3 and 4
      All City Centres - Warhorse Pens (2),Warhorse Breeder (3), Warhorse Ranch (4)
      Barbarian Enclosure - Horse Ranch (4),Royal Herd (4)
      Eastern Military - Nisean Stables (4)
      Hellenic Military Buff - Hippeis Stables(4)
      Roman Military Buff - Basilica Exercitoria(4)
      粮食 Grain
      All Horse Regions - Level 3 and 4
      Barbarian City Centre -Storage Pit (2), Public Market (3)
      Barbarian Enclosure - Cattle Ranch (4),Yurt Maker (4)
      Eastern City Centre - Eastern Bazaar (3),Storage Pit (2)
      Easter Military - Animal Trader (3)
      Hellenic City Centre -Makra Stoa (3), Storage Pit (2)
      Hellenic Military Buff - Horse Corral (3)
      Hellenic Outskirts - Cattle Ranch (4),Ranch (4)
      Hellenic Port - TradingPort (3), Emporion (4)
      Roman Military Buff - Veterinary (3)
      Roman City Centre -Storage Pit (2)
      Roman Outskirts - Cattle Ranch (4)
      黄金 Gold
      Barbarian Artisans - Goldsmith (2), Mint(3), Jewelsmith (4)
      Eastern Region - All Major and Minor CitiesLevel 4 (other than horse/salt resource nodes)
      Eastern City Centre - Eastern Satrap*sPalace (3), Eastern Royal Palace (4)
      Seleucid City Centre - Satrap*sPalace (3), Satrap*s Great Palace (4)
      Hellenic Military - Mercenary Camp (4)
      玻璃Glass
      Eastern City Centre - Eastern Clay TabletArchives (3), Eastern Danesgah (4)
      Roman City Centre -Archives (3), Scriptorium (4)
      Roman Outskirts - Amphora Factory (4)
      鱼Fish
      All Salt Regions - Level 4
      Barbarian City Centre -Tavern (3)
      Hellenic City Centre - Inn (3)
      铜 Copper
      Barbarian Artisans - Bronze Forge (3),Bronze Furnace (4)
      Eastern Military - Blacksmith (2),Weaponsmith (3), Royal Stables (3)
      Hellenic Military - Shieldmaker (2),Armourer (3), Hoplite Barracks (3), Royal Barracks (4)
      Roman Military - Shieldmaker (2), Armourer(3), Cohort Barracks (3), Legion Barracks (4)


      IP属地:辽宁3楼2014-11-14 10:12
      回复
        (4)资源系统说明
        A。战马,盐和奴隶是稀罕资源(2处)。但是,一旦你通过贸易或占领获得它们,你就可以同这些资源造建筑产生资源。因此,会提高贸易在战役地图上的比重。
        B。城镇中心能建筑一些农业建筑(黄色区域),此外,盐资源可以让你建筑,补给点,然后生产粮食和盐(对攻城时间有用)
        C。牲畜是由特定的建筑物产生的,主要集中在高级别。这些措施包括蛮族4级 CattleRanch, 东方3级 和 4 级马厩,希腊Cattle Farm 4级, 和罗马 Cattle Farm 4级。
        (5)常见问题
        问:为什么我在地图上看不到任何资源?或者某个资源缺失?
        答:MOD有冲突,某个MOD有更改startpos.esf文件,请找到冲突MOD并关闭加载。
        问:为什么资源这么有限?历史上某个地区应该有某个资源的?
        答:主要是为了战略和游戏性方面的考虑,让有限的资源来,迫使玩家通过贸易或者占领的方式,获取资源,从而影响整个战略局面。
        问:为什么有些建筑需要某种资源
        答:我希望在DEI里面资源,拥有更重要的用处。增加收入是一方面,同时建造建筑是另一方面。
        人物技能,军队传统,公共秩序
        自定义技能、军队传统相关:
        https://docs.google.com/spreadsheet/ccc?key=0Ah-Uz_8L1-9sdFM5cURITEZpaWxYbVY4OFlOMldkMFE&usp=sharing#gid=0
        (1)公共秩序、军队、政要
        A。军队将消耗1食物,除非进入城市驻扎,当他们移动时将消耗2粮食。
        B。军队驻扎将减秩序,但他们将得到其他的加成,兵员补充,弹药,以及其他基于文化的加成。
        C。政要改为行省长官,将他部署在一个行省,并增加他的技能,可以帮助你转换文化,改善治安等等。
        (2)改革
        A。确保你没有安装影响scripting.lua文件的MOD,例如镜头MOD等等。
        C。目前不列颠和东方派系没有改革。
        D。亚美尼亚和伊利里亚的部队将触发基于全局的希腊改革。
        E。改革是基于两个因素:帝国等级和回合数。我们可能会在未来增加更多的复杂的触发机制。
        F。当一个派系改革后,旧版本的兵种将不能再被招募。
        G。AI有不同改革需求,他们只需要达到一定的回合数。
        H。科技解锁兵营等级仍然存在,每一个兵营等级在不同改革阶段都有不同。
        I。有些单位将受限制,只有达到本文化的全局改革出现才行。例如亚美尼亚的重甲单位和某些罗马辅助单位。。
        (3)单位升级
        A。单位达到一定的改革后可以升级为新的兵种。
        B。单位升级前确保你已经研发自己势力的自定义科技,日耳曼和高卢没有这个自定义科技的。
        这里是单位升级列表:
        https://docs.google.com/spreadsheets/d/1sMnBNY7F-UNVTfgI8re3-VlzIZaMbExstWsyrHLBeT4/edit?usp=sharing
        玩家文化改革触发回合
        罗马
        Polybian - 帝国等级3,最小回合数 40
        Marian - 帝国等级5, 最小回合数100
        Imperial - 帝国等级7, 最小回合数210
        迦太基
        Late Reforms - 帝国等级5, 最小回合数 80
        希腊\继任者王国
        Thureos - 帝国等级3, 最小回合数 50
        Thorax - 帝国等级5, 最小回合数 120
        凯尔特、高卢、色雷斯、伊比利亚、日耳曼
        Neitos - 帝国等级4, 最小回合数 90
        全局文化改革触发回合
        罗马
        Polybian – 回合 50
        Marian -回合130
        Imperial – 回合 240
        迦太基
        Late Reforms -回合100
        希腊\继任者王国
        *亚美尼亚和伊利里亚改革将由玩家的回合数决定
        Thureos – 回合 60
        Thorax -回合140
        蛮族 (German,Celtic, Gallic, Celtiberian)
        日耳曼 -回合115
        伊比利亚 -回合117
        凯尔特、色雷斯-回合110


        IP属地:辽宁本楼含有高级字体5楼2014-11-14 10:17
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          如何编辑改革要求
          1.下载并解压PFM。
          2.使用PFM打开DEI MOD包。
          3.找到lua_scripts部分。根据该条将是一个名为reforms.lua文件。
          4.它应该是这样的:
          全局改革部分:


          5.找到要编辑的改革。例如,对于罗马的部分应改为:
          -- MAIN ROME CAMPAIGN
          _lib.requirements.main_rome.player = {
          roman = {3, 40, 5, 100, 7, 210},
          6.第一个数字是帝国级,所述第二号码为回合数。所以,如果你想第一个改革是帝国二级20回合,你要改变上面的一行改为:roman ={2,20,5,100,7,210},
          改革-文化特有单位
          *这个数据不能保证是最新的
          Rome
          Camillan
          Accensi, Equites Extraordinarii (Early),Equites (Early), Hastati (Early), Leves, Pedites Extraordinarii (Early), Principes (Early), Rorarii (Early), Triarii (Early)
          Polybian
          Ballista, Scorpio, Equites Extraordinarii(Late), Equites (Late), Hastati (Late), Pedites Extraordinarii (Late),Polybolos, Principes (Late), Rorarii (Late), Scorpio (Fixed), Triarii (Late),Velites
          Marian
          Antesignani, Ballista, Scorpio, Scorpio(Fixed), Ala Legionaria (Legionary Cav), Cohors Praetoria, Polybos, LegionariiSocii Extraordinarii, Legionaries (Based on location, see AoR guide below).
          Imperial
          Ballista, Scorpio, Scorpio (Fixed), EquitesLegionis, Polybos, Equites Singulares, Custodes Praetorii, Cohors Vigilum,Legionary Cohorts (Based on location, see AoR guide below).
          Greek
          Note: Pike units available from start forSeleucid, Macedon,Egypt,Baktria, Pergamon andEpirus
          Start
          Machairaphoroi, Ekdromoi Hoplites,Hoplites, Light Hoplites, Metoikoi Hoplites, Native Hoplites, PeriokoiHoplites, Pontic Light Spearmen
          Thureos
          Egyptian Katoikoi Pike, Bronze Shield Pike,Ekdromoi Hoplites, Foot Companions, Hoplites, Kleoruchoi Pike, Levy Pike, LevyThureos Spears, Periokoi Hoplites, Periokoi Pike, Periokoi Spears, PeriokoiSwords, Greek Pikes, Thureos Hoplites, Thureos Swords, Thureos Spears
          Thorax
          Bosphorus Heavy Archers, Bosphorus HeavyInfantry, Bosphorus Sarmatian Cataphracts, Bosphorus Thorax Sword Elite,Egyptian Kleruchoi Agema Pike, Armoured Hoplites, Bronze Shield Pike, FootCompanions, Hellenic Cataphracts, Late Ekdromoi Hoplites, Levy Thureos Spears,Periokoi Sword, Periokoi Spears, Periokoi Thorax Pike, Periokoi Thorax Spears,Royal Swordsmen, Royal Thorax Swords, Silver Shield Pike, Silver Shield Sword,Thorax Hoplites, Thorax Legionary, Thorax Pike, Thorax Spears, Thorax Swords,Thureos Hoplites, Thureos Spears, Thureos Swords, White Shield Pike, IllyrianHeavy Spear, Illyrian Heavy Sword, Massilian Veteran Sword, Pontic HeavyArchers, Pontic Heavy Infantry, Pontic Thorax Sword Elite, Syrian HeavyPeltasts
          Carthage
          Start
          African Pike, Hoplites, Libyan Hoplites,Libyan Infantry, Light Libyan Infantry, Pikes
          Late
          Infantry, Late African Pike, Late Hoplites,Late Libyan Hoplites, Late Libyan Infantry, Late Pikes
          Celtic
          Start
          Axe Warriors, Appea Gaedotos, BoiiCingetos, Enoci Curoas, Gaelaiche, Lugoae, Sword Followers, Teceitos,Uisusparos, Fierce Swords, Galatian Spears, Galatian Swords, Levy Freemen,Light Horse, Londo Epatoi, Noricene Gaecori, Short Swords, Spear Warriors,Warriors
          Neitos
          Acus Eporedoi, Arjos, Ballista, Batacorii,Berukomtouga Selgoi, Boii Med. Spearmen, Carnute Cingetos, Celtic EliteCavalry, Gaeroas, Gaisatoi, Scorpio, Chosen Spear, Chosen Sword, GalatianLegionaries, Galatian Noblemen, Galatian Royal Guard, Golberi Curoas,Kelthohellenekoi Hoplites, Klappagnetoi, Kluddacorii, Reformed Light Cavalry,Light Swords, Reformed Med. Cavalry, Heavy Horse, Mori Gaesum, Noble Horse,Oathsworn, Scorpio (fixed), Spear Nobles, Sword Followers, Uisusparos Kingetoi,Veteran Spears
          Iberian
          Start
          Cantabrian Goidilic Levy Spearmen,Cantabrian Light Infantry, Heavy Infantry, Light Cavalry, Lusitani LightInfantry, Lusitani Light Spearmen, Scutarii Spear, Scutarii, Spearmen,Swordsmen
          Loricati
          Arevaci Medium Infantry, Arevaci MediumSpear, Arevaci Medium Cavarly, Ballista, Cantabrian Ambacti, Cantabrian EbherniSpear, Cantabrian Medium Infantry, Scorpio, Light Spearmen, Loricati ScutariiSpear, Loricati Scutaii, Lusitani Medium Spearmen, Lusitani Shock Infantry,Medium Cavalry, Medium Infantry, Scorpio (fixed), Veteran Shield Warriors
          German
          Start
          Bloodsworn, Club Levy, DreugulozezBrunjadoi, Longbow Hunters, Noble Riders, Scout Riders, Sloxonez, Spear Levy,Sword Masters, Wodonaz Spears, Xosenthozez Xazdadoi
          Neitos
          Ballista, Scorpio, DreugulozezExworeidondijoi, Gaizoz Frije, Herthaganautoz, Herunautoz, Marthathegnoz,Ridanz, Scorpio (Fixed), Skutjanz, Slaganz, Spear Brothers, Speudogordoz,Thegnoz Drugule


          IP属地:辽宁本楼含有高级字体6楼2014-11-14 10:21
          回复
            AOR系统(区域征兵系统)
            (1)基本信息:
            A。在DEI,某些单位只能在某些区域进行招募。此外,一些单位需要一定的派系的文化。
            B。文化要求 - 为了招一个派系的核心单元类型(例如:罗马军团),该派系的文化必须是在该省的主流文化。
            C。文化要求并不适用于那些历史上的文化(例如:希腊的希腊部队)地区。
            D。基本AOR单位为所有派别都通过主城建筑行招聘,提供给拥有该部队类型的特定区域的任何派别。
            E。罗马的特殊辅助单位需要马略改革或帝国改革。在马略改革,罗马的辅助军营将招募意大利盟军部队。
            (2)AOR单位招募地图:
            现有的单位不能招募是要求派系已经达到了全局改革要求。

            (3)罗马辅助部队招募地图:
            大多数单位需要罗马辅助兵营马略改革或者帝国改革,标注字母的代表所有改革都能招募的。
            单位详细信息在此链接:http://www.twcenter.net/forums/showthread.php?649359-PREVIEW-Roman-Auxilia-Overhaul

            (4)佣兵招募区域地图:
            所有派别都有机会获得以下佣兵单位。迦太基和埃及有派系特殊的雇佣兵,他们可以招募任何地方。

            (5)部队上限:各个单位都有招募数量限制。
            A。一旦达到这个极限,将无法再招收这种类型的单位。
            B。这里是单位上限的电子表格(由单位数据库名称列出,而不是在游戏中的名字)链接:
            https://docs.google.com/spreadsheet/ccc?key=0Ah-Uz_8L1-9sdFNGS0FvNlNHbVRuRE15VDNkY1ItbUE&usp=sharing
            (6)如何更改单元上限
            A。下载并解压PFM。
            B。采用PFM打开DEI MOD包。
            C。查找script/_lib文件夹。打开名为lib_armycaps_main.lua文件。它应该是这样的:

            D。根据你想要改的单位改动后面的数字即可。如果你想上不封顶,改号为20或以上。


            IP属地:辽宁本楼含有高级字体7楼2014-11-14 10:24
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              只等阿提拉临大辛苦了






                 --来自助手版贴吧客户端


              IP属地:四川来自Android客户端8楼2014-11-14 11:27
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                罗2的mod伤心


                IP属地:江苏来自Android客户端9楼2014-11-14 12:37
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                  临大辛苦了 感觉很有意思可惜跑不起


                  IP属地:广东来自Android客户端10楼2014-11-14 12:40
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                    临大好人啊


                    11楼2014-11-14 13:13
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                      作为罗一的小吧 怎么可能玩罗二那种渣渣


                      IP属地:广东12楼2014-11-14 15:10
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                        机器带不动但还是要顶


                        IP属地:北京来自Android客户端13楼2014-11-14 19:11
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                          资源贴啊,必须的支持。


                          IP属地:陕西来自Android客户端14楼2014-11-14 19:15
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                            看名字还以为是帝国分家。。。


                            IP属地:美国来自Android客户端15楼2014-11-14 19:27
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