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【Update】 0.9.7 12月16日更新日志

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1楼2017-01-24 12:59回复
    Update 0.9.7 and the future
    A new festive holiday themed updatejust went live, including a winter themed art overhaul, a new boss, holidaymerchants and more!
    一个新的节日主题更新上线,包括了一个冬季主题的更新,一个新的boss,节日商人等等。
    Patchnotes
    更新日志
    Seasonalevent
    增加季节性事件
    Winterthemed sprites
    增加冬季主题精灵
    Anew early game boss
    增加一个boss
    Mobsnow have a chance to drop presents, containing a bunch of new seasonal items
    怪物有几率掉礼物,包含很多新的季节性物品
    Newweather type - snow
    增加新的天气类型——雪天
    SantaNPC
    增加圣诞老人
    Features
    新特性
    Travellingmerchants now have a chance to arrive, selling a variety of new items
    现在旅行商人有几率到来并出售各种各样的新物品
    Informationalitems
    增加物品信息
    Improveddiscovery system
    生成系统改善
    Healthpickup items
    拾取物品优化
    NPCshops
    增加商店
    Currency
    增加货币
    Potscan be found littered through-out the world, containg coins and items
    你可以找到散落到世界的箱子,包括金币和物品
    Weathersystems
    增加天气系统
    Bugfixes
    bug修复
    Arcedprojectiles, such as bombs, now properly cause damage on impact
    投掷物(比如炸弹)现在有正确的伤害判定
    Projectilesand particles lifetime base on real time, no longer locked to fps
    炮弹(应该是以上的投掷物)和粒子(就是一些法杖的效果等)存在时间实时计算,不再根据帧数变化
    Fixeda crash caused by hitting "1" while not in an inventory screen
    修复因在菜单以外的地方按“1”而导致的崩溃
    Fixed projectiles not correctlydisplaying particle effects
    修复投掷物显示不正确粒子效果


    2楼2017-01-24 13:00
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      The future
      未来的计划
      WhileI don't have an official roadmap (yet), I took some time to fully plan out thegame, and what needs to change to consider full release, so I'll give a briefrun down on what to expect.
      当我还未进行正式规划时,我花了一些时间去好好计划游戏,以及计划一些需修改来完善的地方,所以我做了个简短的测试以观察会发生什么。
      NPCs/followers.While the first set of NPCs are in game (merchants), they currently have nopermanent residence. Future followers will require housing before they move in,and unlocked via certain requirements.
      NPC /追随者测试:游戏中第一组NPC ——商人
      他们目前没有永久的住宅。未来,追随者在搬来之前需要一个住房,并需要某些要求才能解锁。
      Homeship. This will serve as a central hub containing the world map (see below),and crew members will hang around there until moved into a home.
      归家之舟
      这将是世界地图(见下文)的中心地区,船员将在那里闲逛,直到归家。
      Worldmap. Will contain increasingly difficult islands and areas to explore, whichwill also be unlocked via a number of ways, such as, special followers,defeating bosses, and completing quests for townsfolk.
      世界地图
      这将包含更困难的岛屿及地区,这可以通过多种方式解锁,例如特殊的追随者,击杀boss,为NPC完成任务。
      Pets.
      将增加宠物系统
      Morein depth weather systems. While currently purely visual, weathers system willimpact gameplay in some way, whether it be watering/destroying crops(rain/snow), effecting line of sight(sandstorm), harmful sailing(lightningstorms), and so on.
      以及更深入的天气系统
      目前天气系统不仅只是视觉效果,还将在某种程度上影响游戏中的一些内容,无论是浇水(雨),还是破坏作物(雪),可能会影响视线(沙尘暴),又或者是危险的航行(闪电加上风暴)等等。
      Thecurrent plan is to have all of the above implemented within the next year(hopefully sooner), including more frequent updates/dev blog updates on what'sbeing worked on.
      目前的计划在明年内(希望更早)实现上述所有,以后将会有更加频繁的更新。
      Smoodlez


      3楼2017-01-24 13:00
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        新人 给贴吧 涨涨人气!!!!


        IP属地:北京6楼2017-05-06 22:35
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