Rage System【愤怒系统】 Once your Rage Meter is completley filled, your character will enter “Rage Mode”. As soon as you enter this mode,all of your AP icons are consumed and you are issued three half AP icons instead.【当愤怒值满的时候,你的角色进入愤怒模式。只要进入这个模式,所有你的AP点全部消除并且用3个1/2AP点重新补充。】 During this mode, any direct damage you deal will be 1.5 times stronger. Your gem match will also be 1.5 times stronger, making it faster to heal, charge your skills, or increases your guard gauge.【在这个模式中你的直接伤害将造成1.5倍的伤害。你的其他方块也会造成1.5倍的效果,比如恢复更多血,更快冷却技能或者增加更多的防御值。】 Guard System【防御系统】 Matching blue gems will increase your guard gauge, which is the percentage number below your health bar. While your guard gauge is more than 0%, any damage you receive will be guarded, cutting its damage by the percentage of your current guard gauge. Every time you guard an attack, your gaurd gauge will go down by 20%. The maximum guard gauge is 100%, reducing any damage to the minimum of 1.【配对蓝色块会增加你的防御值,防御值会显示在你血条的下方。当你的防御值超过0%,你收到的所有伤害都会被减免,减免的数值取决于你当时的防御值。每次你被攻击,你的防御值会下降20%。防御值最高是100%,所有的伤害最低只能减免到1点。】 Your guard gauge is reset to 0% at the beginning of your turn.【你的防御值在你的回合开始时将重置为0%。】
Armor System【护甲系统】 Health bars come in two colors: gray and yellow. If a gray health bar is emptied, it will be replaced by the next health bar. The yellow health bar represents the final health bar of a character, and a character is considered “downed” if their yellow health bar is completely depleted.【血条有2种,灰色和黄色。灰色条空了会被下一个血条代替。黄色的血条代表角色最后的血条,并且角色的装备会被“脱下”。当黄色的血条空的时候,战斗失败。】 If the opponent’s gray health bar is emptied in your turn, you will get an “Armor Break Bonus”, and your action will consume 1/2 AP instead of 1 AP.【如果对手的灰色血条在你的回合被破坏,你将得到一个“破甲奖励”,你的下一次行动将消耗1/2AP而不是1AP。】 Gem Enchantment【buff方块】 As a result of an action or a passive effect, a gem can be enchanted. Once enchanted, a gem’s icon may change, or a special animation might overlay the enchanted gem, indicating its enchantment. Each gem enchantment grants the enchanted gem a passive effect that will be triggered differently depending on each enchantment. Unless stated otherwise, enchanted gems can be matched normally and the match effect will stay the same.【作为一次行动或被动影响的结果,一个方块可以被加buff。当加buff之后,方块的图标会改变,或者是执行一次特殊的行动。每个buff会有不同的效果,有些buff指定某些方块才能加,但有些不需要。除了特殊情况外,升级之后的方块仍然可以被正常的配对消除】 An enchanted gem can be either a “friendly gem” or an “opponent gem”. A friendly gem indicates that you are the owner of that gem enchantment and its effect will, most of the time, benefit you.【升级后的方块可以成为“友方方块”或者一个“敌方方块”。友方方块表面你是这个buff的持有者,并且该buff在绝大多数情况下对你有利。】