#IfWinActive ahk_class LaunchUnrealUWindowsClient
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
StringRight color,color,10 ;
tooltip, %mouseX% %mouseY% %color%
return
XButton2::
Loop
{
GetKeyState,State,XButton2,P
If (State="U") ;
{
Break
}
if ( GetColor(1752,1247)=="0xFFFFFF" ) ;黑洞领域
{
send {b}
}
if ( GetColor(1377,1254)=="0xFFFFFF" ) ;乌云
{
send {v}
}
if ( GetColor(1231,1158)=="0xFFFFFF" ) ;回转旋风
{
send {2}
}
if ( GetColor(1372,1154)=="0xFFFFFF" ) ;雷电球
{
send {4}
}
if ( GetColor(79,1360)=="0xB99635" ) ;龙头
{
send {t}
}
}
Return
;抓取颜色函数,在上面脚本中调用。GetColor(x,y){PixelGetColor, color, x, y, RGB
return color
}
MButton::suspend
F1::
MouseGetPos, mouseX, mouseY
PixelGetColor, color, %mouseX%, %mouseY%, RGB
StringRight color,color,10 ;
tooltip, %mouseX% %mouseY% %color%
return
XButton2::
Loop
{
GetKeyState,State,XButton2,P
If (State="U") ;
{
Break
}
if ( GetColor(1752,1247)=="0xFFFFFF" ) ;黑洞领域
{
send {b}
}
if ( GetColor(1377,1254)=="0xFFFFFF" ) ;乌云
{
send {v}
}
if ( GetColor(1231,1158)=="0xFFFFFF" ) ;回转旋风
{
send {2}
}
if ( GetColor(1372,1154)=="0xFFFFFF" ) ;雷电球
{
send {4}
}
if ( GetColor(79,1360)=="0xB99635" ) ;龙头
{
send {t}
}
}
Return
;抓取颜色函数,在上面脚本中调用。GetColor(x,y){PixelGetColor, color, x, y, RGB
return color
}
MButton::suspend