中文论坛那个 [0.9][C] 中微子 1.85-RC4.1 的可以直接扔0.91rc8版本的直接玩啊,我玩了好几个挡没出**ug
另外目前最新的好像是 Neutrino_corp_1.86-RC3 更新日志如下,机翻看的半懂不懂只认出了幕后大砍,取消所有隐藏槽,装配点500->450
changelog since 1.86
1.86-RC3
BUG FIX
- Fix a memory leak cause by Mammut.
- Fix a bug cause Nausicaa got stick on its drones.
1.86-RC2
CONTENT CHANGES
- Did I mentioned all photon weapons had a new photon-ish VFX? No?
BALANCE CHANGES
- Drache
-> Lower the OP cost to 25.
- Mammut
-> While actived, the Guardian Shield will push enemy ship out, or push Mammut back if it covered a station.
BUG FIX
- Fix a bug cause Mammut can not move.
- Fix a bug cause Antiproton Beam show under all ships. (Opps, test code leak.)
- Fix a potential NPE when Mammut shows in a battle while your ally engage it first.
1.86-RC1
CONTENT CHANGES
- Rework implement method for Neutronium Plating VFX, so it will no longer remove all light effects from GraphicLib.
BALANCE CHANGES
- Adjusted hull price to conform the vanilla price change.
- Neutronium Plating
-> Increase max armor damage reduction beyond 100% while actived. To gain a better protection against low DPH fire.
- Vice
-> Shipsystem change into Siege Mode.
- Criticality
-> Reaction Control System change into a right-click system. With 0.5 second active during and 1 second cooldown.
-> Reaction Control System now provide "evade" effect that prevent ship hit by incoming fire while actived.
-> Shipsystem change into Quantum Disruptor.
- Miter
-> Reaction Control System change same as Criticality.
-> Shipsystem change into Interdictor Array.
- Jackhammer
-> Remove 4 hidden medium energy slots.
-> OP reduse from 350 to 320.
- Unsung
-> Remove all hidden weapon slots.
-> OP reduse to 450
- Antiproton Beam
-> Reduce EMP arc chance surely this time.
-> Increase armor piercing for individual beam by 5 times so the final weapon armor piercing capability match to the spec stat, to gain a reasonable anti-fighter capability.
- DERP Launcher
-> There was a bug that result the explosion AoE block out not only missiles, but also ballistic projectiles. Now with a newly added VFX, it become a feature.
- Phased Array Cannon
-> Reduce flux per shot from 18000 to 14400.
-> Now fire as a 5 beams array.
-> Extremely effective against armor. 25% of damage result hard flux on shield.
- Schwarzgeist
-> Swap Shield with Phase Clock.
- Drache
-> Swap Shield with Phase Clock.
-> Graviton Inversion Device now hold 5 x 1250 kinetic damage ordnances instead of 3 x 1500.
-> Shipsystem change into Phase Ordnance Deliver System. Enable deliver ordnances while phasing.
- Floh
-> Shipsystem change into Rotte Drone, release a pair of powerful attack drones.
- Gepard Eins and Gepard Drei
-> Shipsystem change into Rotte Drone, release a pair of powerful attack drones.
-> Add a new right-click system, Evasive Maneuver. A fighter version Reaction Control System.