借地问下楼主 用了你的体型受伤躺下 直接光头 然后无限报错。报了体型就好。不知道如何排查原因。 Exception drawing 张飞: System.NullReferenceException: Object reference not set to an instance of an object at RimWorld.PawnWoundDrawer.<WriteCache>g__GetDefaultAnchor|16_2 (UnityEngine.Vector3& anchorOffset, System.Single& range, RimWorld.PawnWoundDrawer+<>c__DisplayClass16_0& ) [0x00000] in <360933dd75ad47e8a6d2a631ae77b5d8>:0 at RimWorld.PawnWoundDrawer.WriteCache (RimWorld.PawnWoundDrawer+CacheKey key, System.Collections.Generic.List`1[T] writeTarget) [0x005d7] in <360933dd75ad47e8a6d2a631ae77b5d8>:0 at (wrapper dynamic-method) RimWorld.PawnWoundDrawer.RimWorld.PawnWoundDrawer.RenderOverBody_Patch1(RimWorld.PawnWoundDrawer,UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Quaternion,bool,RimWorld.BodyTypeDef/WoundLayer,Verse.Rot4,System.Nullable`1<bool>) at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags) at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool) at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <360933dd75ad47e8a6d2a631ae77b5d8>:0 at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <360933dd75ad47e8a6d2a631ae77b5d8>:0 at Verse.Thing.Draw () [0x00015] in <360933dd75ad47e8a6d2a631ae77b5d8>:0 at Verse.ThingWithComps.Draw () [0x0000e] in <360933dd75ad47e8a6d2a631ae77b5d8>:0 at (wrapper dynamic-method) Verse.DynamicDrawManager.Verse.DynamicDrawManager.DrawDynamicThings_Patch0(Verse.DynamicDrawManager) UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) (wrapper dynamic-method) Verse.DynamicDrawManager:Verse.DynamicDrawManager.DrawDynamicThings_Patch0 (Verse.DynamicDrawManager) (wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch1 (Verse.Map) (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) (wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)