武器本体;
[HarbingerCannon2]
Damage=1
ROF=30
Range=12
Projectile=HarbingerFake2P
Speed=1
Warhead=HarbingerDummy2WH
OmniFire=yes
Burst=2
DistributedFire=yes
Report=LeviathanAttack
Anim=DUMMY
[HarbingerFake2P]
Shadow=no
AA=no
AG=yes
Ranged=no
Proximity=yes
Image=DUMMY
ROT=0 ;地毯式轰炸
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no
Acceleration=60
Dropping=yes
Airburst=yes
AirburstWeapon=HarbingerCannon2Frag
Cluster=5
RetargetAccuracy=0 ;一定选择新目标
Splits=yes
AroundTarget=no ;不围绕目标
CourseLockDuration=1
IgnoresFirestorm=yes
[HarbingerDummy2WH]
Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
Bullets=yes
Wall=no
Conventional=no
PreventScatter=yes
[HarbingerCannon2Frag]
Damage=150
ROF=50
Range=6
Burst=1
Projectile=HarbingerFrag2P
Speed=100
Warhead=Harbinger2WH
[HarbingerFrag2P]
Arcing=yes
Shadow=no
Proximity=yes
AA=no
AG=yes
Image=DUMMY
ROT=10
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no
Acceleration=10
BallisticScatter.Min=1.5
BallisticScatter.Max=2.5
Inaccurate=yes
IgnoresFirestorm=yes
[Harbinger2WH]
Wall=yes
Wood=yes
Sparky=yes
Verses=70%,70%,90%,200%,190%,175%,10%,20%,10%,100%,100%
Versus.camo.PassiveAcquire=no
Versus.s_siren2=-190%
Versus.wood_b=10%
Versus.steel_b=15%
Versus.concrete_b=10%
Versus.defense=25%
Versus.risen=25%
Versus.lrod=15%
Versus.tbnk=20%
Versus.garrison_b=10%
Versus.defense_b=20%
Versus.bfg=20%
Versus.garrison_c=25%
Versus.harbinger=0%
AnimList=LEVIEXP
InfDeathAnim=PLASMDIE
CellSpread=2.5
PercentAtMax=.5
Conventional=no
ShakeXlo=2
ShakeXhi=2
ShakeYlo=2
ShakeYhi=2