赞达拉隐蔽是3个1组,本宏的用途是检查每组差多少个。
例如本组硬币你有2、0、1个,会报告给你少0、2、1个,自动凑到可以交任务
/script local c0,c1,c2,F,S="古拉巴什硬币","邪枝硬币","枯木硬币",FindItem,SendChatMessage;bag,slot,texture,count= F(c0);bag1,slot1,texture1,count1=F(c1);bag2,slot2,texture2,count2 =F(c2);if(count==nil and count1==nil and count2==nil)then S("没有"..c0.."、"..c1.."、"..c2)else if(count==nil)then count=0;end;if(count1==nil)then count1=0;end;if(count2==nil)then count2=0;end;a=0;if(count>count1)then a=count;else a=count1;end;if(a<count2)then a=count2;end;b=a-count;if (b>0)then S("还需要"..c0..b.."个");end;b=a-count1;if (b>0)then S("还需要"..c1..b.."个");end;b=a-count2;if (b>0)then S("还需要"..c2..b.."个");end;end;
/script local c0,c1,c2,F,S="沙怒硬币","碎颅硬币","血顶硬币",FindItem,SendChatMessage;bag,slot,texture,count= F(c0);bag1,slot1,texture1,count1=F(c1);bag2,slot2,texture2,count2 =F(c2);if(count==nil and count1==nil and count2==nil)then S("没有"..c0.."、"..c1.."、"..c2)else if(count==nil)then count=0;end;if(count1==nil)then count1=0;end;if(count2==nil)then count2=0;end;a=0;if(count>count1)then a=count;else a=count1;end;if(a<count2)then a=count2;end;b=a-count;if (b>0)then S("还需要"..c0..b.."个");end;b=a-count1;if (b>0)then S("还需要"..c1..b.."个");end;b=a-count2;if (b>0)then S("还需要"..c2..b.."个");end;end;
/script local c0,c1,c2,F,S="祖利安硬币","拉扎什硬币","哈卡莱硬币",FindItem,SendChatMessage;bag,slot,texture,count= F(c0);bag1,slot1,texture1,count1=F(c1);bag2,slot2,texture2,count2 =F(c2);if(count==nil and count1==nil and count2==nil)then S("没有"..c0.."、"..c1.."、"..c2)else if(count==nil)then count=0;end;if(count1==nil)then count1=0;end;if(count2==nil)then count2=0;end;a=0;if(count>count1)then a=count;else a=count1;end;if(a<count2)then a=count2;end;b=a-count;if (b>0)then S("还需要"..c0..b.."个");end;b=a-count1;if (b>0)then S("还需要"..c1..b.."个");end;b=a-count2;if (b>0)then S("还需要"..c2..b.."个");end;end;
例如本组硬币你有2、0、1个,会报告给你少0、2、1个,自动凑到可以交任务
/script local c0,c1,c2,F,S="古拉巴什硬币","邪枝硬币","枯木硬币",FindItem,SendChatMessage;bag,slot,texture,count= F(c0);bag1,slot1,texture1,count1=F(c1);bag2,slot2,texture2,count2 =F(c2);if(count==nil and count1==nil and count2==nil)then S("没有"..c0.."、"..c1.."、"..c2)else if(count==nil)then count=0;end;if(count1==nil)then count1=0;end;if(count2==nil)then count2=0;end;a=0;if(count>count1)then a=count;else a=count1;end;if(a<count2)then a=count2;end;b=a-count;if (b>0)then S("还需要"..c0..b.."个");end;b=a-count1;if (b>0)then S("还需要"..c1..b.."个");end;b=a-count2;if (b>0)then S("还需要"..c2..b.."个");end;end;
/script local c0,c1,c2,F,S="沙怒硬币","碎颅硬币","血顶硬币",FindItem,SendChatMessage;bag,slot,texture,count= F(c0);bag1,slot1,texture1,count1=F(c1);bag2,slot2,texture2,count2 =F(c2);if(count==nil and count1==nil and count2==nil)then S("没有"..c0.."、"..c1.."、"..c2)else if(count==nil)then count=0;end;if(count1==nil)then count1=0;end;if(count2==nil)then count2=0;end;a=0;if(count>count1)then a=count;else a=count1;end;if(a<count2)then a=count2;end;b=a-count;if (b>0)then S("还需要"..c0..b.."个");end;b=a-count1;if (b>0)then S("还需要"..c1..b.."个");end;b=a-count2;if (b>0)then S("还需要"..c2..b.."个");end;end;
/script local c0,c1,c2,F,S="祖利安硬币","拉扎什硬币","哈卡莱硬币",FindItem,SendChatMessage;bag,slot,texture,count= F(c0);bag1,slot1,texture1,count1=F(c1);bag2,slot2,texture2,count2 =F(c2);if(count==nil and count1==nil and count2==nil)then S("没有"..c0.."、"..c1.."、"..c2)else if(count==nil)then count=0;end;if(count1==nil)then count1=0;end;if(count2==nil)then count2=0;end;a=0;if(count>count1)then a=count;else a=count1;end;if(a<count2)then a=count2;end;b=a-count;if (b>0)then S("还需要"..c0..b.."个");end;b=a-count1;if (b>0)then S("还需要"..c1..b.."个");end;b=a-count2;if (b>0)then S("还需要"..c2..b.."个");end;end;