forums.rpgmakerweb.com/index.php?threads/rpg-maker-mz-revove-hp-mp-class-and-lvl.169424/
实在是没想到这个脚本也能用上233333
(() => {
Window_Base.prototype.drawActorSimpleStatus = function(actor, x, y, width) {
var lineHeight = this.lineHeight();
var x2 = x + 180;
var width2 = Math.min(200, width - 180 - this.textPadding());
this.drawActorName(actor, x, y);
// this.drawActorLevel(actor, x, y + lineHeight * 1);
this.drawActorIcons(actor, x, y + lineHeight * 2);
this.drawActorClass(actor, x2, y);
//this.drawActorHp(actor, x2, y + lineHeight * 1, width2);
// this.drawActorMp(actor, x2, y + lineHeight * 2, width2);
};
})()
实在是没想到这个脚本也能用上233333
(() => {
Window_Base.prototype.drawActorSimpleStatus = function(actor, x, y, width) {
var lineHeight = this.lineHeight();
var x2 = x + 180;
var width2 = Math.min(200, width - 180 - this.textPadding());
this.drawActorName(actor, x, y);
// this.drawActorLevel(actor, x, y + lineHeight * 1);
this.drawActorIcons(actor, x, y + lineHeight * 2);
this.drawActorClass(actor, x2, y);
//this.drawActorHp(actor, x2, y + lineHeight * 1, width2);
// this.drawActorMp(actor, x2, y + lineHeight * 2, width2);
};
})()