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EpicAccountId:cf7dbe611dd84a268bbd834b3f9c5d92
LowLevelFatalError [File:F:\BuildAgent-2\work\gold\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at F:\BuildAgent-2\work\gold\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()
EpicAccountId:cf7dbe611dd84a268bbd834b3f9c5d92
LowLevelFatalError [File:F:\BuildAgent-2\work\gold\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at F:\BuildAgent-2\work\gold\UE4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
Frostpunk2_Win64_Shipping!ffxGetSurfaceFormatDX12()
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()