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Traffic、RoadBulider等模组报错

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我新建了一个只有RoadBulider的播放集,还是报错,如下:(单独traffic和这个错差不多,还有就是下边路径不知道为啥有E盘)
MissingMethodException: Method not found: System.Collections.Generic.IReadOnlyList`1<Game.Input.ProxyBinding> Game.Input.ProxyAction.get_bindings()
at Unity.Entities.ComponentSystemBase.CreateInstance (Unity.Entities.World world) [0x00093] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase system) [0x00011] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.CreateSystemInternal (Unity.Entities.SystemTypeIndex type) [0x0000f] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged (Unity.Entities.SystemTypeIndex typeIndex) [0x0000b] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged[T] () [0x00028] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at RoadBuilder.Systems.UI.RoadBuilderUISystem.OnCreate () [0x0007c] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\UI\RoadBuilderUISystem.cs:73
at Unity.Entities.ComponentSystemBase.CreateInstance (Unity.Entities.World world) [0x00093] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase system) [0x00011] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.CreateSystemInternal (Unity.Entities.SystemTypeIndex type) [0x0000f] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged (Unity.Entities.SystemTypeIndex typeIndex) [0x0000b] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged[T] () [0x00028] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at RoadBuilder.Systems.RoadBuilderSystem.OnCreate () [0x0007d] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderSystem.cs:56
at Unity.Entities.ComponentSystemBase.CreateInstance (Unity.Entities.World world) [0x00093] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase system) [0x00011] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.CreateSystemInternal (Unity.Entities.SystemTypeIndex type) [0x0000f] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged (Unity.Entities.SystemTypeIndex typeIndex) [0x0000b] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged[T] () [0x00028] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at RoadBuilder.Systems.RoadBuilderPrefabUpdateSystem.OnCreate () [0x00006] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Systems\RoadBuilderPrefabUpdateSystem.cs:34
at Unity.Entities.ComponentSystemBase.CreateInstance (Unity.Entities.World world) [0x00093] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.AddSystem_OnCreate_Internal (Unity.Entities.ComponentSystemBase system) [0x00011] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.CreateSystemInternal (Unity.Entities.SystemTypeIndex type) [0x0000f] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged (Unity.Entities.SystemTypeIndex typeIndex) [0x0000b] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Unity.Entities.World.GetOrCreateSystemManaged[T] () [0x00028] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Game.UpdateSystem.UpdateAfter[SystemType,OtherType] (Game.SystemUpdatePhase phase) [0x0001e] in <5dcada891d704ef8a8e809ebaa9ab35a>:0
at RoadBuilder.Mod.OnLoad (Game.UpdateSystem updateSystem) [0x0013f] in E:\Programming\RoadBuilder-CSII\RoadBuilder\Mod.cs:63
at Game.Modding.ModManager+ModInfo.OnLoad (Game.UpdateSystem updateSystem) [0x00015] in <5dcada891d704ef8a8e809ebaa9ab35a>:0
at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x00162] in <5dcada891d704ef8a8e809ebaa9ab35a>:0


IP属地:河北1楼2024-10-26 00:02回复


    IP属地:河北2楼2024-10-26 18:18
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      IP属地:河北3楼2024-10-26 21:04
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