#include "SelectCardsPlus/SelectCardsPlus.h"#include "SimpleAvZ/lib.h"#include "avz.h"
//LI43bJyUlNTYBS00RdPXWnxMz1xXRbJUVIG8Qk1X
void Script(){ SetIce({{3,3},{4,3}}); KeyConnect('1',[=](){SetGameSpeed(1);}); KeyConnect('5',[=](){SetGameSpeed(5);}); OpenMultipleEffective('Q'); SelectCardsPlus({ICE_SHROOM,M_ICE_SHROOM,DOOM_SHROOM,LILY_PAD,CHERRY_BOMB,PUFF_SHROOM,SCAREDY_SHROOM,FLOWER_POT,BLOVER,JALAPENO}); SetZombies({POLE_VAULTING_ZOMBIE,DANCING_ZOMBIE,ZOMBONI,JACK_IN_THE_BOX_ZOMBIE,BALLOON_ZOMBIE,LADDER_ZOMBIE,DOLPHIN_RIDER_ZOMBIE,GARGANTUAR,GIGA_GARGANTUAR,POGO_ZOMBIE,}); for(auto w: waves(1,3,6,10,12,15)){ PP(261); PP(301); DD(410,8.8); } for(auto w: waves(2,11)){ PP(301); C(300,JALAPENO,1,9); I(301,2,9); } for(auto w: waves(4,13)){ PP(301); DD(410,7.8); C(420,keep(200),{PUFF_SHROOM,FLOWER_POT,SCAREDY_SHROOM,BLOVER},{1,2,5,6},9); if(w == 4){ C(1,LILY_PAD,4,9); M_I(620,4,9); } if(w == 13){ C(1,LILY_PAD,3,9); M_I(620,3,9); } } for(auto w: waves(5,14)){ PP(401,7.8); PP(1000); DD(1215,7.8); } for(auto w: waves(7)){ C(199,keep(100),{SCAREDY_SHROOM,FLOWER_POT},{5,6},9); C(318,CHERRY,1,9); C(392,DOOM_SHROOM,4,9); D(502,1,8.8); D(631,5,4); } for(auto w: waves(8)){ P(301,5,9); P(360,2,9); D(408,5,8.8); D(467,1,7.8); D(518,5,8.8); } for(auto w: waves(9)){ P(301,2,9); P(360,5,9); D(411,1,8.8); D(467,5,7.8); D(521,1,8.8); I(600,1,9); P(880,1,9); P(1480,5,9); D(1695,5,8.8); } for(auto w: waves(16)){ C(199,keep(200),{SCAREDY_SHROOM,FLOWER_POT},{1,2},9); C(318,CHERRY,5,9); C(392,DOOM_SHROOM,3,9); D(502,5,8.8); D(631,1,4); } for(auto w: waves(17)){ P(230,2,9); P(265,5,9); P(301,5,9); D(340,1,8.8); D(411,5,8.8); D(450,1,8.8); } for(auto w: waves(18)){ PP(301); DD(410,7.5); C(420,keep(99),{PUFF_SHROOM,FLOWER_POT,SCAREDY_SHROOM,BLOVER},{1,2,5,6},9); I(700,6,9); } for(auto w: waves(19)){ PP(401,7.5); PP(1100); DD(1315,8.8); DD(1530,8.8); P(1601,1,9); P(1601,4,9); } for(auto w: waves(20)){ M_I(20,1,9); PP(400); PP(1100); PP(1100); PP(1100); PP(1100); P(1500,2,9); P(1500,5,9); }}