- 33 嫌弃AI电脑太弱,进攻节奏太慢!虐玩家不够狠! DY的龙门阵
- 修改“aimo.ini”,还不过瘾,可以采用下面N种方法:
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德原无敌: 方法二:”圣骑士增援“ 这个超武注册,然后挂在电厂、或者矿石精炼厂、或者战争工厂、或者其它建筑下面。电脑自动释放,15分钟释放一次。 电脑释放完载具,会立即进攻!!! [Paladgvbfdtrdwertb];四大阵营再增加增援武装悍马车和巡逻车一 UIName=NAME:SMAMM Name=Paladin Aid IsPowered=true RechargeTime=15 Money.Amount=-999 Type=UnitDelivery Action=Custom ShowTimer=no SidebarPCX=apocicon.pcx DisableableFromShell=no Range=0 EVA.Ready=EVA_BattlePowerReady SW.UseAITargeting=yes SW.AITargeting=Self SW.CreateRadarEvent=no SW.Sound=ChronoMinerTeleport SW.ActivationSound=PaladinAidStart SW.AITargeting.Constraints=attacked SW.Animation=CHRONOTGB SW.Deferment=0 Deliver.Types=载具,载具,载具,载具,载具,载具,载具,载具,载具,载具,载具,载具 FlashSidebarTabFrames=0 Text.Ready=NAME:DEPLOY SW.AuxBuildings=你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑 SW.AllowPlayer=no
08-10
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德原无敌: 方法三:”史诗级载具,周围自动超时空释放载具“ 这个超武注册,电脑自动释放,15分钟释放一次。 [HarbingerSpecialwdh] UIName=Name:STARDUST Name=LIZIZJ IsPowered=false RechargeTime=15 SW.ShowCameo=no Type=UnitDelivery Action=Custom SidebarPCX=missing.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=需要挂到哪种史诗级载具,需要挂到哪种史诗级载具,需要挂到哪种史诗级载具,需要挂到哪种史诗级载具 SW.AnyDesignators=no SW.InitialReady=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom Deliver.Types=载具,载具,载具,载具,载具,载具 SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-10
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德原无敌: 方法四:”空降坦克“ 这个超武注册,电脑自动释放,15分钟释放一次。 可以注册几十个“空降坦克”,往玩家头上扔。 [SpySatSddfvcral];四大阵营空降十二辆盟军灰熊坦克三 UIName=NAME:TankDrop Name=Tank Drop IsPowered=true Money.Amount=100000 RechargeTime=15 Type=AmerParaDrop Action=Custom SidebarPCX=adrpicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 EVA.Ready=EVA_ReinforcementsReady SW.FireIntoShroud=no SW.RequiresTarget=land ParaDrop.Types=载具,载具,载具 ParaDrop.Num=数量,数量,数量 ParaDrop.Count=1 SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Cursor=Paradrop NoCursor=NoCanDo SW.CreateRadarEvent=no SW.Animation=FLARERED SW.AnimationHeight=30 SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑 SW.AllowPlayer=no
08-10
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德原无敌: 方法五:”空降伞兵“ 这个超武注册,电脑自动释放,15分钟释放一次。 可以注册几十个“空降伞兵”,往玩家头上扔。 [SpySatSasdckyfe];四大阵营空降暴龙一 UIName=NAME:AParaara Name=Airborne IsPowered=true RechargeTime=15 Money.Amount=100000 Type=AmerParaDrop Action=Custom SidebarPCX=aparrrrricon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 ParaDrop.Count=1 ParaDrop.Num=数量,数量,数量 ParaDrop.Types=士兵,士兵,士兵 Cursor=Paradrop NoCursor=NoCanDo SW.FireIntoShroud=no SW.RequiresTarget=land SW.CreateRadarEvent=no SW.Animation=FLAREBLUE SW.AnimationHeight=30 EVA.Ready=EVA_ParatroopersReady SW.AITargeting.Constraints=enemy SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑,你自己需要挂在哪里的建筑 SW.AllowPlayer=no
08-10
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德原无敌: 方法六:”往玩家基地,突然传送海军“ [TankDropSpbfdsclipp];盟军超时空传送海军 UIName=NAME:HCRUISHCRUISSS Name=Motor Ambush IsPowered=true Money.Amount=-2000 RechargeTime=45 Type=UnitDelivery Action=Custom SidebarPCX=carricon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.Animation=CHRONOTGB SW.AnimationHeight=100 SW.Sound=ChronoMinerTeleport SW.FireIntoShroud=no SW.RequiresTarget=land SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Deliver.Types=HCRUISHCRUIS,HCRUISHCRUIS,LCRFLCRF,LCRFLCRF,DESTDEST,DESTDEST,AEGISAEGIS,AEGISAEGIS,CARRIERCARRIER,CARRIERCARRIER,SIRENSIREN,SIRENSIREN,SEAT,SEAT,YHVR,YHVR,SAPC,SAPC SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=GACNST,NACNST,FACNST SW.AllowPlayer=no
08-10
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德原无敌: 方法七:”六架或者N架先锋炮艇机,进攻玩家基地“ [HarbingerSpecial];焚风支援技能先锋炮艇机 UIName=NAME:Harbinger Name=Harbinger IsPowered=true RechargeTime=31 Type=SpyPlane Action=Custom SidebarPCX=harbicon.pcx ShowTimer=no DisableableFromShell=no Range=6 AIDefendAgainst=no LineMultiplier=2 Cursor=Harbinger NoCursor=NoCanDo SW.FireIntoShroud=no SW.CreateRadarEvent=yes Message.FirerColor=yes Message.Launch=NAME:LEVIDET EVA.Ready=EVA_HarbingerReady Money.Amount=-3000 SpyPlane.Type=HARB SpyPlane.Count=6 SpyPlane.Mission=Attack SW.AITargeting=Offensive SW.Animation=FLAREGREEN SW.AnimationHeight=30 SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.Sound=LeviathanMoveStart SW.AuxBuildings=GACNST,NACNST,FACNST SW.AllowPlayer=no
08-11
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德原无敌: 方法八:”天降神兵“ 嫌弃AI电脑防守太弱,可以来点英雄帮忙守基地。电脑自动释放,45分钟释放一次。 可能不需要另外注册,只要修改数据。 [KnightfallSpecial];焚风支援技能天降神兵 UIName=NAME:Knightfall Name=Knightfall IsPowered=true RechargeTime=45 Type=UnitDelivery Money.Amount=100000 Action=Custom SidebarPCX=kfalicon.pcx ShowTimer=no DisableableFromShell=no Range=3 LineMultiplier=0 Cursor=Knight NoCursor=NoCanDo EVA.Ready=EVA_KnightfallStandby SW.RequiresTarget=land SW.FireIntoShroud=no SW.AITargeting=Self SW.Animation=KNIGDUM Deliver.Types=FADROP SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.RangeMaximum=20 SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST SW.AllowPlayer=no ------------------------------------- [FADROP];轨道舱信标 UIName=NAME:FADROP Name=Knightfall Beacon BuildCat=Combat Prerequisite=FACNST,FABARR_B Strength=1200 Armor=kfall TechLevel=11 Adjacent=0 Sight=5 Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3 AIBasePlanningSide=3 Cost=1000 Soylent=500 Bounty.Value=200 IronCurtain.Modifier=0 ForceShield.Modifier=0 AttachEffect.Duration=-1 AttachEffect.Delay=30 AttachEffect.Animation=HOURGLSS AttachEffect.PenetratesIronCurtain=yes BuildupTime=.03 Points=100 Power=0 Crewed=no Capturable=false Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10 Turret=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM MaxDebris=0 MinDebris=0 ThreatPosed=100 Unsellable=yes Powered=false BaseNormal=no ClickRepairable=no Repairable=no Drainable=no AntiInfantryValue=25 AntiArmorValue=25 AntiAirValue=0 SuperWeapon=KnightfallSpawn Trainable=no HasRadialIndicator=true Chronoshift.Allow=no Selectable=no ImmuneToEMP=no Insignificant=yes BuildLimit=0 ------------------------------------- [KnightfallSpawn];天降神兵空投的轨道舱信标然后再出步兵 UIName=NAME:Knightfall Name=Knightfall Spawn IsPowered=false RechargeTime=.25 Type=DropPod Action=Custom ShowTimer=no DisableableFromShell=no SW.ShowCameo=false Range=0 SW.FireIntoShroud=no SW.RequiresTarget=land DropPod.Types=史诗级英雄,史诗级英雄,史诗级英雄,史诗级英雄 DropPod.Minimum=3 DropPod.Maximum=3 DropPod.Veterancy=2 SW.RangeMaximum=12 SW.AITargeting=Self SW.CreateRadarEvent=no SW.Deferment=0 SW.AutoFire=yes SW.ManualFire=false SW.Sound=KnightfallStart FlashSidebarTabFrames=0
08-11
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德原无敌: 方法九:”火炮机车突袭“ [MotprAmttpSpecial];百夫长攻城机甲突袭 UIName=NAME:CNTR Name=Motor Ambush IsPowered=true Money.Amount=-9999 RechargeTime=22 Type=UnitDelivery Action=Custom SidebarPCX=centicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Motor NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=no SW.RequiresTarget=land SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Deliver.Types=载具,载具,载具 SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十:”基地周围,超时空传送载具“ 自动释放完载具,会立即进攻!!! [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- [HarbingerSpecialwdl] UIName=Name:ERTFGDCBG Name=ERTFGDCBG IsPowered=false RechargeTime=2 SW.ShowCameo=no Type=UnitDelivery Action=Custom SidebarPCX=yuhjgbf.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom Deliver.Types=HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十一:”基地周围,‘火炮机车突袭’式的传送载具“ 自动释放完载具,会立即进攻!!! [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- [HarbingerSpecialwdm] UIName=Name:ERTFGDCBG Name=ERTFGDCBG IsPowered=false RechargeTime=1 SW.ShowCameo=no Type=UnitDelivery Action=Custom SidebarPCX=yuhjgbf.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.RequiresTarget=all SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=yes SW.AITargeting=LightningRandom Deliver.Types=HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十二:”基地周围,自动点火-空降坦克“ [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- [HarbingerSpecialwdn] UIName=NAME:TankDrop Name=Tank Drop IsPowered=false RechargeTime=1 SW.ShowCameo=no Type=AmerParaDrop Action=Custom SidebarPCX=adrpicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Paradrop NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.Animation=FLARERED SW.AnimationHeight=30 SW.FireIntoShroud=yes SW.RequiresTarget=all SW.AITargeting=LightningRandom ParaDrop.Types=HTNK,HTNK,HTNK ParaDrop.Num=4,4,4 ParaDrop.Count=1 SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十三:”基地周围,自动点火-空降伞兵“ [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- 苏联所属色信号烟雾 SW.Animation=FLARERED 盟军所属色信号烟雾 SW.Animation=FLAREBLUE 厄普西隆所属色信号烟雾 SW.Animation=FLAREPURPLE 焚风所属色信号烟雾 SW.Animation=FLAREGREEN 配合阵营所属色“空降伞兵”图标,使用效果最佳。 ---------------------------------------------- [HarbingerSpecialwdo] UIName=NAME:AParaara Name=Airborne IsPowered=false RechargeTime=1 SW.ShowCameo=no Type=AmerParaDrop Action=Custom SidebarPCX=aparaparricon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Paradrop NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.Animation=FLAREBLUE SW.AnimationHeight=30 SW.FireIntoShroud=yes SW.RequiresTarget=all SW.AITargeting=LightningRandom ParaDrop.Types=E2,E2,E2 ParaDrop.Num=6,6,6 ParaDrop.Count=1 SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十四:“支援技能---科技导弹” 每二十分钟,向玩家的战争工厂发射科技导弹。 ---------------------------------------------- [SpySatSmjgdsvf];新建的科技导弹 UIName=NAME:TechMissile Name=Missile Strike IsPowered=true RechargeTime=20 Type=MultiMissile SidebarPCX=mstricon.pcx Action=Custom WeaponType=MissileCarrier ShowTimer=no DisableableFromShell=no AIDefendAgainst=yes EVA.Ready=EVA_BattlePowerReady EVA.Activated=none EVA.Detected=none Range=5 LineMultiplier=2 Nuke.SiloLaunch=yes SW.Damage=250 SW.Warhead=<none> SW.ActivationSound=MissileLaunch SW.AITargeting=Nuke Nuke.Payload=MissilePayload Money.Amount=-1500 Cursor=Missile NoCursor=NoCanDo SW.FireIntoShroud=no SW.CreateRadarEvent=yes SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 Light.Enabled=no SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;建筑 SW.AllowPlayer=no
08-14
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德原无敌: 方法十五:“同温层堡垒轰炸机1.0版(对着一个点轰炸),玩家防空可以拦截。” ---------------------------------------------- 警报 - 同温层堡垒轰炸机进入战场 ! ---------------------------------------------- B52发射狮心王的燃料弹 ---------------------------------------------- [StratoSpecialtt];同温层堡垒轰炸机一 Name=Stratofortress Type=SpyPlane Range=12 Action=Custom Cursor=Strato UIName=NAME:B52 NoCursor=NoCanDo IsPowered=true ShowTimer=no SidebarPCX=strticonttqwdy.pcx RechargeTime=2 Money.Amount=-9999 SW.Animation=FLAREBLUE;盟军所属色信号烟雾 SW.ManualFire=yes SpyPlane.Type=LIONHBTT;飞机 LineMultiplier=2 Message.Launch=NAME:LEVIDETBWDYTT;csf修改名字 SW.AITargeting=None SpyPlane.Count=6;六架 AIDefendAgainst=no SW.RequiresHouse=all SpyPlane.Mission=Attack SW.FireIntoShroud=no SW.UseAITargeting=no Message.FirerColor=yes SW.AIRequiresTarget=enemies SW.CreateRadarEvent=yes DisableableFromShell=no FlashSidebarTabFrames=60 SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;建筑,也可以去掉 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [LIONHBTT];飞机 Image=B52 UIName=NAME:B52 Name=Stratofortress Prerequisite=GAAIRC Primary=StratoRuntt DeathWeapon=AircraftDeathWeapon CanPassiveAquire=no CanRetaliate=no Strength=2000 NavalTargeting=5 Category=AirPower BurstDelay0=5 BurstDelay1=5 BurstDelay2=5 Armor=f_spawn TechLevel=11 Sight=0 ProtectedDriver=yes RadarInvisible=no MoveToShroud=yes Selectable=no Landable=no Speed=18 Spawned=yes PitchSpeed=1.1 PitchAngle=0 Owner=UnitedStates Cost=1800 Soylent=900 Bounty.Value=360 Bounty=yes Bounty.Display=yes Points=40 ROT=1 Ammo=8 Crewed=no ImmuneToPsionics=yes ConsideredAircraft=yes GuardRange=30 Explosion=UNITEXPL1,UNITEXPL2,UNITEXPL3 MinDebris=3 MaxDebris=6 IsSelectableCombatant=no MoveSound=PDPlaneMoveLoop CrashingSound=PDPlaneDie ImpactLandSound=GenAircraftCrash Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=20 DamageParticleSystems=SparkSys,SmallGreySSys Fighter=yes Insignia.Veteran=dummy Insignia.Elite=dummy Trainable=no BuildTimeMultiplier=121 AllowedToStartInMultiplayer=no PreventAttackMove=no CanBeReversed=no VehicleThief.Allowed=no Smoke.Anim=NOANIM Smoke.ChanceRed=0 Smoke.ChanceDead=0 ---------------------------------------------- [StratoRuntt];武器 ROF=10 Burst=2 Range=12 MinimumRange=1 Speed=30 Damage=30000 Warhead=StratoWHTT Report=StratoAttack OmniFire=yes Projectile=StratoP CellRangefinding=yes Bright=yes ---------------------------------------------- [StratoWHTT];弹头 CellSpread=1.2 PercentAtMax=.25 Wall=yes Wood=yes Sparky=yes Verses=450%,450%,450%,450%,450%,450%,450%,450%,450%,450%,450% Versus.s_siren2=-150% Conventional=yes Rocker=yes InfDeath=3 AnimList=LIONHEXP ProneDamage=50% Versus.camo.PassiveAcquire=no CombatLightSize=100% Bright=yes MinDebris=1 MaxDebris=2
08-14
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德原无敌: 方法十六: ---------------------------------------------- “基因震爆&基因突变” ---------------------------------------------- 基因震爆只是多了一个动画 [MutationSpecialwdyaaa];新建的厄普西隆支援技能基因震爆 UIName=NAME:Mutation Name=Geneburst IsPowered=true Action=Custom Type=GenericWarhead Money.Amount=-3000 RechargeTime=1 ShowTimer=no SidebarPCX=muteicon.pcx Range=3.5;圈圈范围,修改为10,就是基因突变 LineMultiplier=2 Cursor=Mutate NoCursor=NoCanDo EVA.Detected=none EVA.Activated=none EVA.Ready=EVA_BattlePowerReady DisableableFromShell=yes FlashSidebarTabFrames=0 RechargeVoice=00-I156 SW.CreateRadarEvent=no SW.AITargeting=Offensive SW.Animation=GENELL SW.Warhead=MutationSpecialwdytttww SW.Damage=200;伤害,修改为30000,就是基因突变 SW.Deferment=60 SW.AffectsHouse=all SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no [MutationSpecialwdytttww];弹头 CellSpread=3.6;修改为10,就是基因突变 PercentAtMax=.4 Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% Versus.f_mothra=0% Versus.animal=0% Versus.animal_b=0% Versus.kaos=0% Versus.n_clair=0% Versus.n_dupl=0% Versus.cyborg=0% Versus.c_hero=0% Versus.c_hero2=0% Versus.f_hero=0% InfDeath=9;变身狂兽人 Conventional=no AffectsAllies=yes AnimList=GENEFX PreImpactAnim=GENEPRE Versus.tany=50% Versus.krukov=50% Versus.sieg=50% Versus.moral=50% Versus.yunru=50% Versus.libra=50% Versus.librc=50% Versus.under=50% Versus.rahn=50% Versus.sib_fin=50% Versus.sib_ali=50% Versus.eureka=50% ---------------------------------------------- [MutationSpecialwdyttt];新建的厄普西隆支援技能基因突变 UIName=NAME:JYTBGeneticSpecial Name=Geneburst IsPowered=true Action=Custom Type=GenericWarhead Money.Amount=-3000 RechargeTime=2 ShowTimer=no SidebarPCX=jyrtgbsjyrtgbsicon.pcx Range=10 LineMultiplier=2 Cursor=Mutate NoCursor=NoCanDo EVA.Detected=none EVA.Activated=none EVA.Ready=EVA_BattlePowerReady DisableableFromShell=yes FlashSidebarTabFrames=0 RechargeVoice=00-I156 SW.CreateRadarEvent=no SW.AITargeting=Offensive SW.Animation=GENELL SW.Warhead=MutationSpecialwdytttwh SW.Damage=30000 SW.Deferment=60 SW.AffectsHouse=all SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no [MutationSpecialwdytttwh];弹头 Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% CellSpread=10 InfDeath=9;变身狂兽人 AffectsAllies=yes PercentAtMax=.5 AttachEffect.Animation=PULSMUZ AttachEffect.Duration=50 AttachEffect.DiscardOnEntry=no
08-20
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德原无敌: 方法十七: ---------------------------------------------- “辐射十二联空袭”+“水雷的死亡武器” ---------------------------------------------- [SuperWeaponTypes];超武以及支援技能注册 351=PackAttackSpecialwdy [AircraftTypes];战机注册 95 = WASTEWDY ---------------------------------------------- [PackAttackSpecialwdy];新建一个辐射四联空袭 UIName=NAME:PackAttack Name=Pack Attack IsPowered=true RechargeTime=7.5 Type=SpyPlane Action=Custom SidebarPCX=radpicon.pcx ShowTimer=no DisableableFromShell=no Range=5 LineMultiplier=2 Cursor=RadAtk NoCursor=NoCanDo SW.FireIntoShroud=no EVA.Ready=EVA_BattlePowerReady Money.Amount=-1500 SpyPlane.Type=WASTEWDY SpyPlane.Count=12 SpyPlane.Mission=Attack SW.AITargeting=GeneticMutator SW.AITargeting.Constraints=enemy SW.CreateRadarEvent=no SW.RequiredHouses=Chinese SW.Animation=FLARERED SW.AnimationHeight=30 SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [WASTEWDY] Image=WASTE UIName=NAME:WASTE Name=Wastelot Prerequisite=NAAIR Primary=WastelotAttackwdy DeathWeapon=NavalMineBomb CanPassiveAquire=no CanRetaliate=no Strength=180 NavalTargeting=5 Category=AirPower Armor=f_waste TechLevel=11 Sight=0 ProtectedDriver=yes RadarInvisible=no MoveToShroud=yes Selectable=no Landable=no Speed=34 Spawned=yes PitchSpeed=1.0 PitchAngle=0 RollAngle=20 CrashSpin=no Owner=USSR,Latin,Chinese Cost=750 Soylent=375 Bounty.Value=150 Bounty=yes Bounty.Display=yes Points=20 ROT=10 Ammo=1 Crewed=no FlightLevel=750 ImmuneToPsionics=yes ConsideredAircraft=yes GuardRange=24 MinDebris=0 MaxDebris=0 IsSelectableCombatant=no MoveSound=WastelotMoveLoop CrashingSound=WastelotDie ImpactLandSound=GenAircraftCrash Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=20 DamageParticleSystems=SparkSys,OrangeSmokeSys Fighter=yes Insignia.Veteran=dummy Insignia.Elite=dummy Trainable=no AllowedToStartInMultiplayer=no PreventAttackMove=no CanBeReversed=no VehicleThief.Allowed=no Smoke.Anim=NOANIM Smoke.ChanceRed=0 Smoke.ChanceDead=0
08-20
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德原无敌: 方法十八: ---------------------------------------------- “烈焰炮塔”+“裂解防空塔”+“恐怖机器人降临”+“德库拉夫机动监狱”+“火炮机车突袭” ---------------------------------------------- 与原来的,只是数量不同。有建筑限制的,去掉限制。 ---------------------------------------------- [FlameTowerSpecialwdy];新建一个烈焰炮塔 UIName=NAME:NAFLMT Name=Flame Tower IsPowered=true RechargeTime=4.5 Type=UnitDelivery Money.Amount=-500 Action=Custom SidebarPCX=ftowicon.pcx ShowTimer=no DisableableFromShell=no Range=6.5 LineMultiplier=0 Cursor=Flame NoCursor=NoCanDo EVA.Ready=EVA_BattlePowerReady SW.RequiresTarget=land SW.FireIntoShroud=no SW.AITargeting=ParaDrop SW.AIRequiresTarget=land SW.AIRequiresHouse=enemies SW.AITargeting.Constraints=enemy SW.Animation=FIREBLST SW.AnimationHeight=100 Deliver.Types=NAFTUR,NAFTUR,NAFTUR,NAFTUR,NAFTUR,NAFTUR SW.Deferment=15 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [DisruptorSpecialwdyt];新建一个裂解防空塔 UIName=NAME:NADIST Name=Disruptor IsPowered=true RechargeTime=6 Type=UnitDelivery Money.Amount=-800 Action=Custom SidebarPCX=disticon.pcx ShowTimer=no DisableableFromShell=no Range=9 LineMultiplier=0 Cursor=Disrupt NoCursor=NoCanDo EVA.Ready=EVA_BattlePowerReady SW.RequiresTarget=land SW.FireIntoShroud=no SW.AITargeting=Base SW.AIRequiresTarget=land SW.AIRequiresHouse=enemies SW.AITargeting.Constraints=attacked SW.Animation=RAILDUM Deliver.Types=NADIST,NADIST,NADIST,NADIST,NADIST,NADIST SW.Deferment=15 SW.CreateRadarEvent=no SW.AuxBuildings=NATECHR SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM,GAAIRC,GAHPAD,NAAIR,YAAIRF,CAAIRP FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [TerrorDropSpecialwdy];新建一个恐怖机器人降临 UIName=NAME:TerrorDrop Name=Terror Drop IsPowered=true Money.Amount=-1100 RechargeTime=1 Type=AmerParaDrop Action=Custom SidebarPCX=trrdicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 EVA.Ready=EVA_ReinforcementsReady SW.FireIntoShroud=no SW.RequiresTarget=land ParaDrop.Aircraft=MIGSPY ParaDrop.Count=12 ParaDrop.Types=DRON ParaDrop.Num=1 SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Cursor=Paradrop NoCursor=NoCanDo SW.CreateRadarEvent=no SW.Animation=FLARERED SW.AnimationHeight=30 SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [MotprAmttpSpecialwdyt];新建一个德库拉夫机动监狱 UIName=NAME:RAVA Name=Motor Ambush IsPowered=true Money.Amount=-9999 RechargeTime=1 Type=UnitDelivery Action=Custom SidebarPCX=ravaicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Drakuv NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=no SW.RequiresTarget=land SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Deliver.Types=RAVA,RAVA,RAVA,RAVA,RAVA,RAVA SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [MotorAmbushSpecialwdy];新建一个火炮机车突袭 UIName=NAME:MotorAmbush Name=Motor Ambush IsPowered=true Money.Amount=-9999 RechargeTime=1 Type=UnitDelivery Action=Custom SidebarPCX=ambsicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Motor NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=no SW.RequiresTarget=land SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Deliver.Types=MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no
08-20
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德原无敌: 方法十九: ---------------------------------------------- “士兵,周围自动超时空释放建筑”+“载具,周围自动超时空释放建筑” ---------------------------------------------- [SuperWeaponTypes];超武以及支援技能注册 +=Warpzaijuachuansonga +=Warpzaijuachuansongb ---------------------------------------------- [Warpzaijuachuansonga] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=E2;动-员-兵 Deliver.Types=NAPOWR,NAHAND,NAREFN,NAWEAP,NAAIR,NANRCT,NATECHR,NATECHC,NATEK,NAINDP,NAIRON,NAMISL;苏-联-建-筑 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用 ---------------------------------------------- [Warpzaijuachuansongb] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=HTNK;犀-牛-重-型-坦-克 Deliver.Types=NAPOWR,NAHAND,NAREFN,NAWEAP,NAAIR,NANRCT,NATECHR,NATECHC,NATEK,NAINDP,NAIRON,NAMISL;苏-联-建-筑 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用
09-07
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德原无敌: 方法二十: ---------------------------------------------- “建-造-场,周围自动超时空释放建筑”+“开-局,超时空传送-四-个-机-动-建-设-车”+“开-局,超时空传送-四-个-建-造-场” ---------------------------------------------- [SuperWeaponTypes];超武以及支援技能注册 +=Warpzaijuachuansongc +=Warpzaijuachuansongd +=Warpzaijuachuansonge ---------------------------------------------- [Warpzaijuachuansongc] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=GACNST,NACNST,YACNST,FACNST;建-造-场 Deliver.Types=NAPOWR,NAHAND,NAREFN,NAWEAP,NAAIR,NANRCT,NATECHR,NATECHC,NATEK,NAINDP,NAIRON,NAMISL;苏-联-建-筑 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用 ---------------------------------------------- [Warpzaijuachuansongd] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=GACNST,NACNST,YACNST,FACNST;建-造-场 Deliver.Types=AMCV,SMCV,PCV,FMCV;机-动-建-设-车 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用 ---------------------------------------------- [Warpzaijuachuansonge] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=GACNST,NACNST,YACNST,FACNST;建-造-场 Deliver.Types=GACNST,NACNST,YACNST,FACNST;建-造-场 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用
09-07
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德原无敌: 遭-遇-战-8-人-地-图 自-己-单-挑-7-个-国-家(1 vs 7) ----------------------- 战-役(任-务) 1、记下你自己新增支援技能的名字,例如 “[PaladinAidSdstbkl] SW.AllowAI=no”, 贴在任务里任何位置(以记事本打开),防止英雄完成目标太难。 ----------------------- 2、战-役(任-务),以基地开局就无所谓。 ----------------------- 3、战-役(任-务), 不想让A-I-电-脑(队-友)太强, 假如敌-人-是-盟-军,队-友-是-苏-联, 就-禁-用-苏-联。 ----------------------- [SuperWeapon]>SW.RequiredHouses= (list of HouseTypes) 这-个-超-武-归-属-于-哪-个-国-家。 [SuperWeapon]>SW.ForbiddenHouses= (list of HouseTypes) 哪-些-国-家-不-能-用-这-个-超-武。 举例: SW.RequiredHouses=Europeans,UnitedStates,Pacific SW.ForbiddenHouses=Europeans,UnitedStates,Pacific 盟-军Europeans,UnitedStates,Pacific 苏-联USSR,Latin,Chinese 厄-普-西-隆PsiCorps,Headquaters,ScorpionCell 焚-风Guild1,Guild2,Guild3
09-12
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13哪位大佬能分享一下啊,求求了!!!
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7如斯大林之拳或者基地车这种用DeploysInto的,可以变形以后保持对原单位的buildlimit的数量判定 但Convert.Deploy这种切换单位的,变形之后是不能影响原单位buildlimit的判定 有无解决办法
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2我是说,有没有办法,能让女娲大炮有将军里面中子炮的效果,一炮下去杀死范围内所有载具驾驶员
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91求教程方法842有没有图标制作教程,有人能指个路吗?16拿梭鱼换皮了个同温层堡垒轰炸机,但是机场无空位情况下还能点击建造,起飞后无操作就坠毁 代码如下 [lbk]B52A[rbk] Image=B52 UIName=NAME:B52 Prerequisite=GAAIRC,GATECH,GAOREP Primary=StealthMissileE ElitePrimary=StealthMissileE DeathWeapon=AircraftDeathWeapon CanPassiveAquire=no CanRetaliate=no Strength=2500 SlowdownDistance=1500 Category=AirPower Armor=f_jet CloakStop=yes TechLevel=10 Sight=7 RadarInvisible=yes MinDebris=2 MaxDebris=4 ProtectedDriver=yes Landable=yes MoveToShroud=yes Dock=GAAIRC,NAAIR,GAHPAD,CAAIRP,YAAIRF,NASAIR PipScale=Ammo ReloadRate0我想给焚风四人组魔改 但没有思路 特来求助1013翻看吧里的帖子,了解到空军搜潜(让潜艇显示出来)是个不太好解决的问题,自己研究了一下,有些进展但还是不理想,特发出代码请吧友一同参谋参谋。 本体(不重要,换皮空军而已): [AirborneSonar] UIName=NAME:AirborneSonar Name=Diverbee Image=DIVER Prerequisite= Primary=SonarKit Strength=2500 Category=AFV Armor=bridge IsTilter=yes TooBigToFitUnderBridge=true DeathWeapon=AircraftDeathWeapon DeathWeaponDamageModifier=.01 Explodes=yes TechLevel=1 Sight=5 Speed=36 CrateGoodie=no Crusher=no Owner=Europeans,UnitedStates,Pacific13一楼还是不让看,最近一楼很容易被和谐(手动滑稽)8421先感谢@Forever丨圣洁 dalao昨天的提点。 2个超武,分别是心灵信标和心灵控制增幅器的,其中:增幅器比信标控制数多且距离远些。 作用:同心灵控制塔类似,但除了单位还可以控制不免疫心控建筑。同样失去电力、摧毁或主动卖掉时会释放被控制的目标。 [Transferyurpsyb3Special]传送建筑:心灵信标 UIName=Name:Transfer yurpsyb3 Name=Transfer yurpsyb3 IsPowered=yes RechargeTime=2.5 Type=UnitDelivery Action=Custom SidebarPCX=图标,可自己做或者空着 ShowTimer=yes DisableableFromShell=no Range=51217看吧里好像是作者退网了?13153730我想做mo风格的建筑的图标,是用吧里教程的模板吗202想把犀牛和灰熊换成原版的模型和贴图,以便有传承的感觉,请问大概怎么操作?6我想将mo的东西搬到尤里的复仇里面可以么?我看到有大佬搬运原版到mo可以,不知道反过来行不行?(纯萌新提问)27371110[武器] ROF=15 Range=512 Speed=100 Damage=1 Warhead=弹头 OmniFire=yes Projectile=InvisibleAll 试过在本体上加入了固守范围等于全图也没用,如果目标初始在空中大概超过100范围便不会主动攻击,目标在地面上会主动攻击并且目标起飞后也会继续保持锁定状态, 有没有办法能让目标初始在空中也能被正常锁定呢?1一个个地图用触发切BGM太麻烦了,而且有些图我还找不到,有没有大佬知道怎么通过DTA内置触发,使悖论发动时停自动切BGM323心血来潮搓的低创玩具 美军设想中的武装炮艇机,在战场取得制空权后部署的,使用大口径机炮与200mm火炮摧毁地面目标,同时也能为太空卫星指示目标。 机场生产,不占用机场位,无需补充弹药(可以但没必要),强制攻击地面或单位后环绕飞行 顺便,有大佬能解决飞行器飞出地图外后载员丢失的问题吗(这玩意的转弯半径大,容易飞出地图导致载员丢失)5我在尤里的复仇通过简单的复制代码搞出了战斗机,₍˄·͈༝·͈˄*₎◞ ̑̑在mo里第一次尝试套用火狐的代码然后改了名字,可以在游戏里能看见制造选项但造出后出现弹窗,第二次直接复制黑鹰代码看看能不能在盟军造出,结果没有显示制造的紫球球,我是不是漏了什么。3120259附自动维修,禁止ai造间谍,限制ai使用支援技能,超武等功能07修改坦克碉堡进驻后提升坦克4射程,1.5倍攻速和1.5倍攻击力。但只有攻速和攻击力有提升。但是射程方面,单位自动开火的范围还是本身的射程,坦克碉堡增加的射程只能手点敌人才会攻击。就像一个6射程的犀牛坦克进碉堡后,射程理论是10,但是它只会自动攻击6范围内的敌人,其他范围外只能玩家自己手点敌人55DTA是指Dawn of Tiberium Age,一个复刻红警95和泰伯利亚黎明的mod。该mod有一个自带的客户端,这一客户端由于其普适性强而也被一些尤里的复仇mod采用,这其中就包括心灵终结。很多玩家(包括我)宁可抱着被公开挂起来裱的风险也要去改mo,这其中不乏有一些DTA客户端的因素在里面,因为mo的客户端很是高端大气上档次,低调奢华有品味。但是这份精致并非是mo所独享的。经过ppm论坛上一些仁人志士的努力,现在尤里的复仇mod也可以较为轻松地使用DTA客1983rulesmo.ini文件里面的 [GlobalControls] SuperBalansEnabled=yes 这个字段是啥意思 百度翻译是超级平衡器已启用,猜不出来是啥意思,字典里面也没搜到,特来询问一下,感谢大佬解答1请问怎么新加快捷键? eg.修改快捷键0: 选中一个步兵,与其距离3范围内的步兵找到与其距离5内的载具上车(顺序:按科技等级或者价格或者距离远近等等) 只找到对应keyboard.ini文件,接下来不知道怎么弄