//#include <Windows.h>
//#include <iostream>
#include <string>
#include "vld.h"
//#ifdef _DEBUG
// #define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
//#else
// #define DEBUG_CLIENTBLOCK
//#endif
//#define _CRTDBG_MAP_ALLOC
//#include <crtdbg.h>
//#ifdef _DEBUG
// #define new DEBUG_CLIENTBLOCK
//#endif
using namespace std;
void main()
{
//string str="abc";
char* ch=new char[10];
delete[] ch;
getchar();
//_CrtDumpMemoryLeaks();
}