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6.84changelog 自译

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1楼2015-04-28 09:59回复
    No.1
    GENERAL
    AoE Bonus Gold component based on Team Net Worth difference reduced by 25%
    AoE Bonus XP component based on Team XP difference reduced by 40%

    基于团队净经济差的AoE金钱奖励减少25%
    基于团队经验差的AoE经济奖励减少40%


    5楼2015-04-28 10:04
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      No.2
      Melee lane creep bounty reduced from 43 to 40 (-7%)
      Range lane creep bounty reduced from 48 to 45 (-6.25%)
      Hero kills (the non-net worth portions) are worth 10% more

      近战小兵(击杀)金钱减少7%(43→40)
      远程小兵(击杀)金钱减少6.25%(48→45)
      英雄击杀(非净经济部分,这里的non-net worth portions不是很理解,有人知道吗?)奖励增加10%


      6楼2015-04-28 10:08
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        No.3
        Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes)[?]
        ?:If you are the only person contributing to a kill, you still get the same gold overall.

        英雄击杀奖励减少100块,并将这100块重新分配在击杀范围内的(友方)英雄,其比例如下:(击杀范围内判定)1/2/3/4/5(友方)英雄分别获得100/75/40/25/20击杀奖励。
        ?:如果你是击杀范围内的唯一(友方)英雄,你仍然得到全部击杀奖励(并不减少100块)。


        7楼2015-04-28 10:13
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          HOHO哥来了,大家去看置顶帖吧,此贴终结。


          9楼2015-04-28 10:14
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            游戏性changelog不翻译了(有的看不懂怕误导大家),下面上英雄changelog。
            No.1
            HEROES亚巴顿
            Borrowed Time can now be cast while disabled (same rules as Morphling's Morph)

            亚巴顿被控住的时候大招仍能触发(和水人的转属性一样),话说现在不也可以吗?


            12楼2015-04-28 10:26
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              No.2
              炼金术士
              Unstable Concoction countdown can now be seen by enemies
              Unstable Concoction now has an area targeting cursor
              Greevil's Greed now grants 4x gold bounty from Runes
              Alchemist can now cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a buff (the hero upgrade and the stat upgrade). The scepter is consumed in the process. Multiple instances of this buff do not stack. Alchemist can target himself as well

              不稳定化合物(2技能)爆炸倒计时现在敌方英雄也看得到啦
              不稳定化合物现在有一个Aoe指向光标(类似VS的锤子改成斯温的锤子)
              地精的贪婪(3技能)现在吃赏金符能得到4倍金钱奖励
              炼金现在可以出A帐啦!炼金可以给予任何友方英雄其自身A帐效果的buff(英雄升级这个buff效果也随之升级),这个buff是消耗性的,然后效果不可叠加,炼金也可以给自己加buff(炼金A帐什么效果?没说明)


              13楼2015-04-28 10:32
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                No.3
                远古冰魄
                Chilling Touch buff can now be removed by clicking on the buff icon above the health bar

                寒冰之触(3技能)这个buff现在通过点击血条上的buff图标来移除(是考虑到减攻速不好吗?)


                14楼2015-04-28 10:34
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                  No.4
                  斧王
                  Berserker's Call cast point from 0.3 to 0.4
                  Counter Helix now triggers when attacks land rather than when they start [?]
                  ?: Affect Centaur Warrunner's return and Timbersaw's Reactive Armor as well.
                  Culling Blade movement and attack speed bonuses reduced from 40% to 30%

                  狂战士怒吼(1技能)施法时间从0.3s增加到0.4s
                  反击螺旋(3技能)触发机制改为攻击到达斧王而不是攻击者发送攻击时。
                  ?:此机制同样适用于人马的反击(3技能)和伐木机的被动(3技能)
                  淘汰(4技能)的攻速和移速加成buff从40%减至30%


                  16楼2015-04-28 10:39
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                    No.5
                    祸乱之源
                    Brain Sap mana cost from 125/150/175/200 to 100/125/150/175
                    Units affected by Nightmare no longer provide vision
                    Nightmare End can now be used by Bane to end all other existing Nightmares

                    蚀脑(2技能)蓝耗从125/150/175/200改为100/125/150/175
                    噩梦(3技能)控制的单位不再提供视野
                    痛苦之源现在可以结束其他被噩梦控制的单位(现在只能结束自己的噩梦)


                    18楼2015-04-28 10:45
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                      No.7
                      兽王
                      Beastmaster base damage increased by 4
                      Wild Axes cast point from 0.5 to 0.4
                      Call of the Wild Boar attack point from 0.633 to 0.5

                      兽王基础攻击加4
                      野性战斧(1技能)施法时间从0.5s减至0.4s
                      召唤野猪(2技能)攻击间隔从0.633减至0.5


                      21楼2015-04-28 10:49
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                        蝙蝠被吞了:
                        No.6
                        蝙蝠骑士
                        Flamebreak damage changed from an instant 75/150/225/300 damage to 50 damage per second for 1/2/3/4 seconds
                        Firefly damage reduced from 20/40/60/80 to 10/30/50/70
                        蝙蝠2技能伤害机制由即时伤害75/150/225/300改为1/2/3/4S的50点每秒伤害
                        火焰飞行(3技能)伤害由20/40/60/80减至10/30/50/70点每秒


                        22楼2015-04-28 10:51
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                          No.8
                          嗜血狂魔
                          Thirst bonuses scale from 100 to 25% HP instead of 100 to 0%
                          Thirst vision threshold from 30% health to 25%
                          血魔被动(3技能)buff触发范围由敌方英雄血量100%—0%减至100%—25%
                          血魔被动(3技能)视野触发阈值从敌方英雄血量30%减至25%


                          24楼2015-04-28 10:54
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                            No.9
                            赏金猎人
                            Bounty Hunter Intelligence growth increased from 1.4 to 2.0
                            Shuriken Toss damage from 100/200/250/325 to 150/225/300/375
                            Shuriken Toss cast range reduced from 650 to 400
                            Shuriken Toss mana cost from 90/115/135/155 to 120/130/140/150
                            Track's Shuriken Toss bounce range from 900 to 1200
                            Track now shows how much gold the enemy is carrying in the debuff tooltip
                            赏金智力成长由1.4增至2.0
                            手里剑(1技能)伤害从100/200/250/325增至150/225/300/375
                            手里剑(1技能)施法距离从650减至400
                            手里剑(1技能)蓝耗从90/115/135/155改为120/130/140/150
                            标记(大招)后的手里剑(1技能)弹射距离从900增至1200(弹弹弹,弹走鱼尾纹!)
                            标记现在会显示敌方英雄携带的金钱(应该是击杀金钱吧?难道可以看到敌方金钱?),在其debuff提示栏里可以看到。


                            25楼2015-04-28 10:59
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                              No.10
                              酒仙
                              Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)
                              元素分离(大招)的熊猫不再给予(敌方英雄)金钱奖励(根据等级是11-35?)


                              26楼2015-04-28 11:01
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