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No.64
幽鬼
Reality no longer kills the target illusion, it now swaps positions
大招降临现在不再消灭已有镜像,而是和镜像交换位置。


110楼2015-04-28 13:30
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    No.65
    裂魂人
    Empowering Haste cooldown from 16 to 12
    神行太保(2技能)CD由16秒减至12秒


    111楼2015-04-28 13:31
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      No.66
      风暴之灵
      Storm Spirit movement speed reduced from 290 to 285
      Ball Lightning flying vision from 1000 to 400
      蓝猫移速由290减至285
      大招飞行视野由1000减至400


      112楼2015-04-28 13:32
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        No.69
        圣堂刺客
        Meld cooldown from 7 to 6
        折光(1技能)CD由7秒减至6秒
        恐怖利刃
        Reflection cast range from 275 to 325
        Reflection illusion outgoing damage from 40/50/60/70% to 40/60/80/100%
        1技能施法距离由275增至325
        1技能的镜像攻击由40/50/60/70%增至40/60/80/100%
        潮汐猎人
        Kraken Shell damage block increased from 10/20/30/40 to 12/24/36/48
        海妖外壳(被动)抵挡伤害由10/20/30/40增至12/24/36/48


        115楼2015-04-28 13:41
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          No.70
          伐木机
          Reactive Armor now triggers when attacks land rather when attacks begin [?]
          Reactive Armor max stacks increased from 4/8/12/16 to 5/10/15/20
          被动现在是攻击到达才触发而不是攻击发送时触发(同之前斧王被动)
          被动最大叠加层数由4/8/12/16增至5/10/15/20
          修补匠
          Laser hero blind duration increased from 3 to 3/3.5/4/4.5
          Rearm mana cost from 150/250/350 to 125/225/325
          Aghanim's Scepter Laser no longer has additional cast range
          Aghanim's Scepter Laser now refracts to visible enemy heroes with a 550 bounce range
          激光致盲持续时间由3秒增至3/3.5/4/4.5秒
          大招蓝耗由150/250/350减至125/225/325
          A杖激光不再增加额外释放距离
          A杖激光现在会在500范围内的敌方英雄之间弹射(类比赏金的手里剑)
          小小
          Toss grab radius increased from 250 to 275
          Toss now grabs the closest unit rather than a random unit
          投掷抓起判定半径由250增至275
          投掷现在判定为抓起离小小最近单位而不是随机单位


          117楼2015-04-28 13:45
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            楼主先去午休了,2点起来继续更,话说PZH置顶帖也在同步更新吧,官方的也快了,目前只翻译了更新名字。。


            118楼2015-04-28 13:47
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              No.72
              不朽尸王
              Soul Rip is now considered one damage instance on the enemy
              Removed Tombstone Zombie targeting from Soul Rip
              Tombstone Zombies now require 1 attack to kill rather than having 30 health (zombies require 2 hits from creeps)
              噬魂(2技能)现在被认为是对敌方单位的一次伤害
              移除墓碑(3技能)产生的小僵尸攻击噬魂(2技能)指向的单位
              墓碑(3技能)产生的小僵尸现在需要1次攻击来杀死而不是取决于30血量(小兵需要2次攻击才能杀死僵尸)
              熊战士
              Reworked Enrage
              Enrage:
              =======
              Ursa goes into a frenzy, causing him to take 80% less damage from any source and for his attacks to deal 2/2.5/3 times the Fury Swipes damage. Removes any existing debuffs upon cast.
              Fury Swipes Multiplier: 2/2.5/3
              Duration: 4
              Cooldown: 50/45/40
              重做大招:
              拍拍进入狂暴状态,导致其受到的所有伤害减少80%,并且其攻击能造成叠加2/2.5/3次的被动伤害。此技能释放时会移除拍拍身上的任何debuff状态。
              剧毒术士
              Venomous Gale tick damage from 0/30/60/90 to 10/40/70/100
              1技能持续伤害由0/30/60/90点每秒增至10/40/70/100点每秒


              123楼2015-04-28 14:19
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                No.73
                冥界亚龙
                Viper Strike cooldown reduced from 80/50/30 to 70/50/30
                大招CD由80/50/30秒减至70/50/30秒
                维萨吉
                Gravekeeper's Cloak recharge time from 6 to 4
                Familiars no longer have 300/450/600 health
                Familiars now require 4 hero attacks to be killed (creeps/illusions do 1/4 damage, towers do 1/2)
                守墓者的斗篷(被动)充能时间由6秒减至4秒
                俑兽(大招)不再拥有300/450/600生命
                俑兽现在需要4次英雄攻击才能被杀死(小兵/幻象每次攻击只算1/4次,塔的攻击只算1/2次)
                术士
                Fatal Bonds cast range increased from 900 to 1000
                Fatal Bonds cast time from 0.5 to 0.2
                Chaotic Offering Golem's health regeneration from 15/30/45 to 25/50/75
                致命链接(1技能)施法距离由900增至1000
                致命链接施法前摇由0.5减至0.2
                大招的地狱火的生命回复由15/30/45点每秒增至25/50/75点每秒


                124楼2015-04-28 14:23
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                  No.74
                  编织者
                  The Swarm duration rescaled from 14/16/18/20 to 16
                  The Swarm damage from 15/20/25/30 to 20
                  The Swarm attack rate from an attack every 1.35 seconds to 1.4/1.25/1.1/0.95
                  Geminate Attack now launches the second projectile 0.25 seconds after the initial one fires instead of after impacting the target
                  Geminate Attack no longer has a range limit
                  Added Aghanim's Scepter upgrade to Weaver: reduces the cooldown of Timelapse to 20 seconds and allows Timelapse to target allied heroes. 1000 cast range
                  虫群(1技能)持续时间由14/16/18/20秒改为16秒
                  虫群伤害由15/20/25/30每秒改为20点每秒
                  虫群攻击速度从1.35秒/次改为1.4/1.25/1.1/0.95秒每次
                  连击(被动)的第二次攻击弹道在在第一次攻击弹道出手0.25秒后出手,而不是在第一次攻击弹道到达目标后才出手。
                  蚂蚁出A杖啦!——减少大招CD为20S,并且让大招能对友方英雄使用(!),施法距离1000。
                  风行者
                  Shackleshot cast point from 0.3 to 0.15
                  束缚击(2技能)施法前摇由0.3降至0.15


                  125楼2015-04-28 14:28
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                    No.75
                    寒冬飞龙
                    Enabled Winter Wyvern in Captain's Mode
                    Reworked Winter's Curse:
                    Those cursed to attack their ally now take 70% less damage from all sources.
                    Area of effect increased from 350 to 400
                    Duration from 2.5/2.75/3 to 2.5/3/3.5
                    Cooldown from 90/80/70 to 110/100/90
                    Arctic Burn is now dispellable
                    Arctic Burn damage per second from 6% of health to 8%
                    Arctic Burn damage type from Pure to Magic
                    Arctic Burn no longer pierces Spell Immunity
                    Splinter Blast speed increased 500->650 (1.35 to 1.0 seconds max)
                    Splinter Blast debuff is now dispellable
                    Cold Embrace now behaves as normal regeneration instead of 0.1 interval heals
                    冰龙加入队长模式(CM)
                    重做大招:
                    受大招影响而攻击其队友的敌方英雄将减少其所承受的70%伤害
                    大招范围由350增至400
                    大招持续时间由2.5/2.75/3秒改为2.5/3/3.5秒
                    大招CD由90/80/70秒改为110/100/90秒
                    严寒烧灼(1技能)现在可以被驱散(例如散失)
                    1技能伤害由每秒造成敌方当前生命值的6%增至8%
                    1技能伤害类型由纯粹改为魔法
                    1技能不再无视魔免(技能免疫)
                    碎裂冲击(2技能)飞行速度由500增至650(最大由1.35秒减至1.0秒?)
                    2技能的减速debuff现在可以被驱散(例如散失)
                    极寒之拥(3技能)现在拥有正常的回血速度而不是之前的0.1S的回复间隔。


                    126楼2015-04-28 14:36
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                      No.76
                      冥魂大帝
                      Added Aghanim's Scepter upgrade to Wraith King: Allies who are near Wraith King (within 1200 aoe) when slain become Wraiths for 5 seconds, delaying their death. They can continue attacking, casting, etc. When the duration ends, the hero dies, and credit for the kill goes to whowever landed the original killing blow.
                      骷髅王出A杖!——骷髅王1200范围内的友方(英雄还是单位?)死亡后变成冥魂(持续5秒),这些冥魂可以攻击/释放技能等等。5秒过后,该友方英雄死亡,并且该击杀奖励归属于给予最开始击杀该友方英雄的敌方英雄(是这么理解吗?)。
                      宙斯
                      Thundergod's Wrath area vision reduced from 1000 to 500
                      Fixed Thundergod's Wrath sometimes hitting invisible units depending on the order of player slots.
                      大招给予的视野范围由1000降至500
                      修复了大招有时根据玩家顺序而击中隐身单位的bug


                      128楼2015-04-28 14:45
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                        英雄changelog更新完毕!


                        129楼2015-04-28 14:45
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                          67楼斯温被吞:
                          No.67
                          斯温
                          Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20
                          战吼(3技能)增加护甲由4/8/12/16增至5/10/15/20


                          130楼2015-04-28 14:55
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                            No.62
                            斯拉达
                            Slithereen Crush damage from 50/100/150/200 to 75/125/175/225
                            鱼人重击(2技能)伤害由50/100/150/200增至75/125/175/225
                            No.63
                            狙击手
                            Sniper agility gain from 2.9 to 2.5
                            Shrapnel recharge time increased from 40 to 55
                            Shrapnel delay increased from 0.8 to 1.4 seconds
                            Shrapnel now gives vision when the shrapnel lands rather than instantly
                            Headshot can now miss
                            Assassinate damage from 355/505/655 to 320/485/650
                            火枪敏捷成长由2.9降至2.5
                            霰弹(1技能)充能时间由40秒增至55秒
                            霰弹生效延迟由0.8秒增至1.4秒
                            霰弹现在在弹道到达目的地时才给予视野而不是即时给予目的地视野
                            爆头(被动)现在可以被闪避
                            暗杀(大招)伤害由355/505/655减至320/485/650


                            135楼2015-04-28 15:32
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