鹰佐的鬼畜判定(身后判定,y轴判定)改一改,组合技由二段三段使用时平衡伤害,也就是不管怎么用,组合技伤害尽量稳定在一个固定的范畴(现在的85%),不至于1/5的血量立即空掉。
马达啦普攻参考黑土,快速喷火(抓取判定可怜)对对面造成浮空或者加一口风,加大豪火灭却y轴判定。提高普攻整体伤害。
三船吧内有比较好的意见,我就不说了。
鹰佐的确需要平衡,绝对不允许一刀砍废,前车之鉴又如何,相信魔方还会再犯![](https://gsp0.baidu.com/5aAHeD3nKhI2p27j8IqW0jdnxx1xbK/tb/editor/images/client/image_emoticon11.png)
![](https://gsp0.baidu.com/5aAHeD3nKhI2p27j8IqW0jdnxx1xbK/tb/editor/images/client/image_emoticon11.png)
![](https://gsp0.baidu.com/5aAHeD3nKhI2p27j8IqW0jdnxx1xbK/tb/editor/images/client/image_emoticon11.png)
![](https://imgsa.baidu.com/forum/w%3D580/sign=c8d4a5d3c595d143da76e42b43f18296/6536baa0cd11728bcd63c5f2c5fcc3cec2fd2c4f.jpg)
马达啦普攻参考黑土,快速喷火(抓取判定可怜)对对面造成浮空或者加一口风,加大豪火灭却y轴判定。提高普攻整体伤害。
三船吧内有比较好的意见,我就不说了。
鹰佐的确需要平衡,绝对不允许一刀砍废,前车之鉴又如何,相信魔方还会再犯
![](https://gsp0.baidu.com/5aAHeD3nKhI2p27j8IqW0jdnxx1xbK/tb/editor/images/client/image_emoticon11.png)
![](https://gsp0.baidu.com/5aAHeD3nKhI2p27j8IqW0jdnxx1xbK/tb/editor/images/client/image_emoticon11.png)
![](https://gsp0.baidu.com/5aAHeD3nKhI2p27j8IqW0jdnxx1xbK/tb/editor/images/client/image_emoticon11.png)
![](https://imgsa.baidu.com/forum/w%3D580/sign=c8d4a5d3c595d143da76e42b43f18296/6536baa0cd11728bcd63c5f2c5fcc3cec2fd2c4f.jpg)