打开outputlog,错误提示如下
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
NullReferenceException: Object reference not set to an instance of an object
at GameServerInfo+<PrepareLocalServerInfo>d__87.MoveNext () [0x00339] in <3aac936471104ba190766eba
37c5b0b1>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.In
tPtr returnValueAddress) [0x00026] in <78e7b8b0366947078a3cf35c4afac365>:0
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/advapi32
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /7DaysToDieServer_Data/Mono/libadvapi32.dll
NullReferenceException: Object reference not set to an instance of an object
at GameServerInfo+<PrepareLocalServerInfo>d__87.MoveNext () [0x00339] in <3aac936471104ba190766eba
37c5b0b1>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.In
tPtr returnValueAddress) [0x00026] in <78e7b8b0366947078a3cf35c4afac365>:0