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建筑不能造

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我编写了一个盟军的复制重工
抄写的盟军重工的代码,加了cloningfacility,删去了factory=unitype。
owner和prerequisite都是原版盟军重工的数据。
游戏时盟军重工正常可以造,却看不到复制重工的图标
在建造区也注册了
以下是盟军复制重工的代码,求大佬帮看看是不是哪里还需要改一改。
我的QQ:2420900826我可以把我的rulsemo发给你试试。


IP属地:北京来自Android客户端1楼2022-01-14 21:58回复
    我的水平太菜看不出来,建议重新注册和
    复制一段战车工厂代码,加上克隆代码和删去那啥,artmo也检查一下写了没有


    来自Android客户端2楼2022-01-14 23:24
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      附上我换皮的克隆工厂:rules代码:
      [GACLONV]
      Image=GAWEAP
      UIName=NAME:GACLAB
      Name=Allied War Factory
      BuildCat=Tech
      WeaponsFactory=yes
      Prerequisite=GACNST,GAWEAP,GATECH
      CloningFacility=yes
      DeployTime=.044
      Strength=1250
      Armor=fact
      TechLevel=7
      Sight=4
      Adjacent=3
      Owner=Europeans,UnitedStates,Pacific
      AIBasePlanningSide=0
      Cost=2500
      BuildLimit=1
      Bounty.Value=400
      Points=100
      Power=-125
      Capturable=false
      Crewed=yes
      Bib=yes
      Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10
      DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM
      MaxDebris=12
      MinDebris=8
      ThreatPosed=0
      DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
      DamageSmokeOffset=408,880,435
      AIBuildThis=yes
      ExitCoord=512,256,0
      Spyable=yes
      Cursor.Spy=SpyStar
      SpyEffect.Custom=yes
      SpyEffect.UnitVeterancy=yes
      NumberImpassableRows=1
      VoiceSelect=WarFactorySelect
      Powered=true
      ImmuneToPsionics=no
      ImmuneToEMP=no
      EligibileForAllyBuilding=yes
      GroupAs=AlliedFactory
      art代码:
      [GACLONV]
      Image=GGWEAP
      Remapable=yes
      CameoPCX=ewrpicon.pcx.pcx
      Foundation=5x3
      Height=4
      ZShapePointMove=30,15
      Buildup=GGWEAPMK
      DemandLoadBuildup=true
      FreeBuildup=true
      NewTheater=yes
      BibShape=GZWEAPBB
      ActiveAnim=GAWEAP_A
      ActiveAnimDamaged=GAWEAP_AD
      ActiveAnimZAdjust=-145
      ActiveAnimYSort=10
      ActiveAnimPowered=false
      UnderDoorAnim=GZWEAP_1
      UnderDoorAnimDamaged=GZWEAP_1D
      DeployingAnim=GZWEAP_2
      DeployingAnimDamaged=GZWEAP_2D
      ActiveAnimTwo=GAWEAP_B
      ActiveAnimTwoDamaged=GAWEAP_B
      ActiveAnimTwoZAdjust=-70
      ActiveAnimTwoPowered=true
      ActiveAnimThree=GAWEAP_C
      ActiveAnimThreeDamaged=GAWEAP_CD
      ActiveAnimThreeZAdjust=-136
      ActiveAnimThreePowered=false
      ActiveAnimThreePoweredLight=true
      RoofDeployingAnim=GZWEAP_3
      RoofDeployingAnimDamaged=GZWEAP_3D
      UnderRoofDoorAnim=GZWEAP_4
      UnderRoofDoorAnimDamaged=GZWEAP_4D
      DamageFireOffset0=-7,-10
      DamageFireOffset1=27,30
      DamageFireOffset2=0,70
      OccupyHeight=3
      RemoveOccupy1=0,-1
      RemoveOccupy2=1,-1
      RemoveOccupy3=2,-1
      RemoveOccupy4=3,-1
      RemoveOccupy5=2,0
      RemoveOccupy6=2,1
      RemoveOccupy7=3,1
      RemoveOccupy8=4,1
      CanBeHidden=false


      3楼2022-01-14 23:40
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