Improvements and Bug Fixes
Fixed a bug that was preventing AC Data from being loaded when it was using a decal whose image had been deleted from the game server
*Note: now when loading such AC Data, the corresponding decal will be removed
Fixed a bug with FLAMETHROWER “WB-0000 BAD COOK” when equipped to the right hand, where firing the weapon while hovering with Tetrapod legs temporarily disabled effects and hit boxes
Fixed a bug with CORAL OSCILLATOR “IB-CO3W2: WLT 101” where charged attacks had less range when certain parts were equipped
Fixed a bug with CORAL RIFLE “IB-C03W1: WLT 011” where fully charged attacks would cancel if the attack button was held continuously
Mitigated issues where frame rate changes would affect the player AC’s firing accuracy and the rapid fire performance of some weapons
Fixed a bug where using a weapon immediately after switching to it with Weapon Bay caused attack animations and weapon animations to play incorrectly
Fixed a bug with online matches where an opponent AC would not render if decals were applied to it
Fixed a bug in the mission “Escape” where some events failed to trigger under certain circumstances
Fixed a bug in the mission “Ocean Crossing” where the player could get soft-locked under certain circumstances
Made corrections to the REPLAY MISSION tutorial text, which did not sufficiently explain the actual conditions for achieving an S-Rank rating
The text now reads as follows:
“To achieve an S-Rank rating, you must complete the mission without retrying from a checkpoint, while also destroying a large number of enemy targets and minimizing incoming damage, time taken, and ammunition consumed.”
Fixed a bug where the game would fail to load after selecting CONTINUE from the Title Screen under certain circumstances
Fixed a bug where the game would crash after changing parts in the ASSEMBLY menu during AC TEST
Other bug fixes and performance improvements
Changed Title Screen behavior so that control guide device settings do not change according to the device used to “PRESS ANY BUTTON”
The version number of this update shown at the lower right corner of the Title Screen will be as follows:
Fixed a bug that was preventing AC Data from being loaded when it was using a decal whose image had been deleted from the game server
*Note: now when loading such AC Data, the corresponding decal will be removed
Fixed a bug with FLAMETHROWER “WB-0000 BAD COOK” when equipped to the right hand, where firing the weapon while hovering with Tetrapod legs temporarily disabled effects and hit boxes
Fixed a bug with CORAL OSCILLATOR “IB-CO3W2: WLT 101” where charged attacks had less range when certain parts were equipped
Fixed a bug with CORAL RIFLE “IB-C03W1: WLT 011” where fully charged attacks would cancel if the attack button was held continuously
Mitigated issues where frame rate changes would affect the player AC’s firing accuracy and the rapid fire performance of some weapons
Fixed a bug where using a weapon immediately after switching to it with Weapon Bay caused attack animations and weapon animations to play incorrectly
Fixed a bug with online matches where an opponent AC would not render if decals were applied to it
Fixed a bug in the mission “Escape” where some events failed to trigger under certain circumstances
Fixed a bug in the mission “Ocean Crossing” where the player could get soft-locked under certain circumstances
Made corrections to the REPLAY MISSION tutorial text, which did not sufficiently explain the actual conditions for achieving an S-Rank rating
The text now reads as follows:
“To achieve an S-Rank rating, you must complete the mission without retrying from a checkpoint, while also destroying a large number of enemy targets and minimizing incoming damage, time taken, and ammunition consumed.”
Fixed a bug where the game would fail to load after selecting CONTINUE from the Title Screen under certain circumstances
Fixed a bug where the game would crash after changing parts in the ASSEMBLY menu during AC TEST
Other bug fixes and performance improvements
Changed Title Screen behavior so that control guide device settings do not change according to the device used to “PRESS ANY BUTTON”
The version number of this update shown at the lower right corner of the Title Screen will be as follows: