请教大佬,我的换皮恶灵巢(包括自身武器),恶灵战机(及自身武器)都重新注册了,但是恶灵巢可以建造出来,但是不御敌,飞机甚至不出巢是怎么回事啊?以下是我的代码。
[YAHIVEX]恶灵巢的ruls代码
;恶灵巢自定义
UIName=NAME:YAHIVE
Name=Epsilon Dybbuk Hive
Image=YAHIVEX
Strength=10000
BuildCat=Combat ; 建造分类: 战斗类建筑
LegalTarget =no ; 无法攻击此单位
Bib=yes ; 显示建造地基
Factory=Building ; 定义为建筑类型
Armor=special
TechLevel=1
Prerequisite=
Owner=USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific,Guild1,Guild2,Guild3
ROT=100
Sight=96
BaseNormal=no
Points=0
Insignificant=yes
Crewed=no
Capturable=false
Explosion=DUMMY
MaxDebris=0
MinDebris=0
Unsellable=yes
HasStupidGuardMode=false
ThreatPosed=0
SpecialThreatValue=0
ImmuneToEMP=yes
Drainable=no
BuildLimit=3
Spawns=YAPLNBX ; 生成的单位ID(如恶灵无人机)
Powered=no
Power=5
Primary=SuperGehennaLauncherX
AIBuildThis=no
FireAngle=64
Trainable=no
GuardRange=32
Selectable=no
SpawnsNumber=9 ; 最大存在4个生成单位
WorkingSound=PowerOn
LandTargeting=1
NavalTargeting=6
SpawnRegenRate=100 ; 每400帧生成一个(约13秒)
NotWorkingSound=PowerOff
SpawnReloadRate=120 ; 每400帧生成一个(约13秒)
ImmuneToPsionics=yes
InvisibleInGame=no
Experience.SpawnOwnerModifier=0%
AntiAirValue=100
AntiInfantryValue=0
AntiArmorValue=0
恶灵巢的art代码:
[YAHIVEX]
;恶灵巢自定义md
Remapable=yes
Normalized=no
Foundation=3x3 ; 占地格数
Height=1
NewTheater=yes
ActiveAnim=YAHIVE_A
ActiveAnimDamaged=YAHIVE_A
ActiveAnimZAdjust=+25
ActiveAnimPowered=false
ActiveAnimPoweredLight=false
OccupyHeight=1
CanBeHidden=false
CameoPCX=YAHIVE.pcx ; 无星级显示图标
AltCameoPCX=YAHIVE.pcx ; 一星级显示图标
恶灵战机的ruls代码及武器代码
[YAPLNBX]
;恶灵拦截机自定义(恶灵巢型)
UIName=NAME:YAPLN
Name=Dybbuk-I (Hive)
Primary=GehennaBlasterX
Image=YAPLNB
DeathWeapon=AircraftDeathWeapon
Explodes=yes
Ammo=-1
PipScale=none
Strength=2500
Category=AirPower
Armor=f_dybb
Spawned=yes
TechLevel=11
Sight=0
RadarInvisible=yes
Landable=yes
ProtectedDriver=yes
Fighter=yes
MoveToShroud=yes
Prerequisite=
LandTargeting=1
NavalTargeting=6
Speed=40
PitchSpeed=.9
PitchAngle=0
Cost=50
Soylent=0
Bounty.Value=0
Points=5
ROT=6
Weight=1
Crewed=no
GuardRange=30
PoweredBy=YAHIVEX
MinDebris=0
MaxDebris=0
Trainable=no
ImmuneToPsionics=yes
CrashingSound=HornetDie
ImpactLandSound=GenAircraftCrash
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=10
DontScore=yes
DamageParticleSystems=SparkSys,SmallGreySSys
AuxSound1=GehennaDroneStart
AuxSound2=GehennaDroneStop
SlowdownDistance=1500
Crashable=no
CanBeReversed=no
VehicleThief.Allowed=no
Smoke.Anim=NOANIM
Smoke.ChanceRed=0
Smoke.ChanceDead=0
[GehennaBlasterX]
;恶灵战机(恶灵巢)武器自定义
Damage=116
ROF=3
Range=96
Burst=2
Projectile=GehennaProj
Speed=100
MinimumRange=1
Warhead=GehennaWH
Report=GehennaAttack
Anim=TORPMUZZ
TurboBoost=yes