----------------------
“rulesmo.ini”
----------------------
[General]
AnimToInfantry=BRUTE,BANE_N,SYNC_N,DUPL,KINGS,ZORB_N,RAIL,DEVI,MUMYWDYTB
[InfantryTypes];步兵注册
+=MUMYWDYTA
+=MUMYWDYTB
[Animations];动画注册
+=MNYDONGHUAA
[Warheads];弹头注册
+=Shwjmnydantoua
+=Shwjmnydantoub
[WeaponTypes];武器注册
+=Shwjmnywuqia
+=Shwjmnywuqib
[Projectiles];抛射体注册
+=Shwjmnypaoshetia
----------------------
[MUMYWDYTA];生化危机-木乃伊一
Image=MUMY
UIName=NAME:MUMY
Name=Mummy
Category=Civilian
Primary=Shwjmnywuqia
Strength=4000
Armor=dune
Prerequisite=Barracks
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
TechLevel=1
CrushSound=InfantrySquish
Sight=10
Speed=10
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=50
Points=0
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=MummySelect
VoiceMove=MummyMove
VoiceAttack=MummyMove
DieSound=MummyDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=500
ImmuneToVeins=yes
Size=1
Trainable=no
SelfHealing=yes
UseOwnName=false
Insignia.Veteran=dummy
Insignia.Elite=dummy
CanBeReversed=no
PixelSelectionBracketDelta=-3
ImmuneToAbduction=yes
ImmuneToEMP=no
CloseRange=yes
DefaultToGuardArea=yes
GuardRange=30
CanPassiveAquire=yes
CanPassiveAquire.Guard=yes
CanRetaliate=yes
Insignificant=no
BuildTimeMultiplier=.1
----------------------
[MUMYWDYTB];生化危机-木乃伊二
Image=INFC
UIName=NAME:INFC
Name=Mummy
Category=Civilian
Primary=Shwjmnywuqia
Strength=4000
Armor=dune
Prerequisite=Barracks
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
TechLevel=11
CrushSound=InfantrySquish
Sight=10
Speed=10
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=50
Points=0
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=MummySelect
VoiceMove=MummyMove
VoiceAttack=MummyMove
DieSound=MummyDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=500
ImmuneToVeins=yes
Size=1
Trainable=no
SelfHealing=yes
UseOwnName=false
Insignia.Veteran=dummy
Insignia.Elite=dummy
CanBeReversed=no
PixelSelectionBracketDelta=-3
ImmuneToAbduction=yes
ImmuneToEMP=no
CloseRange=yes
DefaultToGuardArea=yes
GuardRange=30
CanPassiveAquire=yes
CanPassiveAquire.Guard=yes
CanRetaliate=yes
Insignificant=no
BuildTimeMultiplier=.1
----------------------
[Shwjmnywuqia]
Damage=999
ROF=60
Range=1.5
Speed=100
FireInTransport=no
Projectile=Shwjmnypaoshetia
Warhead=Shwjmnydantoua
[Shwjmnywuqib]
Damage=999
ROF=60
Range=1.5
Speed=100
FireInTransport=no
Projectile=Shwjmnypaoshetia
Warhead=Shwjmnydantoub
[Shwjmnypaoshetia]
Inviso=yes
Image=none
SubjectToCliffs=yes
SubjectToElevation=no
SubjectToWalls=yes
SubjectToBuildings=yes
[Shwjmnydantoua]
Verses=75%,75%,65%,110%,110%,110%,30%,30%,20%,200%,100%
Versus.camo.PassiveAcquire=no
Versus.riot=35%
AnimList=BRUTPFX
Wall=yes
Wood=yes
Sparky=yes
InfDeathAnim=MNYDONGHUAA
[Shwjmnydantoub]
Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
Versus.s_siren2=-100%
Versus.tbnk=25%
Wall=yes
Wood=yes
Rocker=yes
MinDebris=1
MaxDebris=2
AnimList=S_CLSN30
InfDeathAnim=MNYDONGHUAA
“rulesmo.ini”
----------------------
[General]
AnimToInfantry=BRUTE,BANE_N,SYNC_N,DUPL,KINGS,ZORB_N,RAIL,DEVI,MUMYWDYTB
[InfantryTypes];步兵注册
+=MUMYWDYTA
+=MUMYWDYTB
[Animations];动画注册
+=MNYDONGHUAA
[Warheads];弹头注册
+=Shwjmnydantoua
+=Shwjmnydantoub
[WeaponTypes];武器注册
+=Shwjmnywuqia
+=Shwjmnywuqib
[Projectiles];抛射体注册
+=Shwjmnypaoshetia
----------------------
[MUMYWDYTA];生化危机-木乃伊一
Image=MUMY
UIName=NAME:MUMY
Name=Mummy
Category=Civilian
Primary=Shwjmnywuqia
Strength=4000
Armor=dune
Prerequisite=Barracks
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
TechLevel=1
CrushSound=InfantrySquish
Sight=10
Speed=10
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=50
Points=0
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=MummySelect
VoiceMove=MummyMove
VoiceAttack=MummyMove
DieSound=MummyDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=500
ImmuneToVeins=yes
Size=1
Trainable=no
SelfHealing=yes
UseOwnName=false
Insignia.Veteran=dummy
Insignia.Elite=dummy
CanBeReversed=no
PixelSelectionBracketDelta=-3
ImmuneToAbduction=yes
ImmuneToEMP=no
CloseRange=yes
DefaultToGuardArea=yes
GuardRange=30
CanPassiveAquire=yes
CanPassiveAquire.Guard=yes
CanRetaliate=yes
Insignificant=no
BuildTimeMultiplier=.1
----------------------
[MUMYWDYTB];生化危机-木乃伊二
Image=INFC
UIName=NAME:INFC
Name=Mummy
Category=Civilian
Primary=Shwjmnywuqia
Strength=4000
Armor=dune
Prerequisite=Barracks
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
TechLevel=11
CrushSound=InfantrySquish
Sight=10
Speed=10
AllowedToStartInMultiplayer=no
Cost=1000
Soylent=50
Points=0
Fraidycat=yes
Civilian=yes
Nominal=yes
Pip=yellow
VoiceSelect=MummySelect
VoiceMove=MummyMove
VoiceAttack=MummyMove
DieSound=MummyDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=500
ImmuneToVeins=yes
Size=1
Trainable=no
SelfHealing=yes
UseOwnName=false
Insignia.Veteran=dummy
Insignia.Elite=dummy
CanBeReversed=no
PixelSelectionBracketDelta=-3
ImmuneToAbduction=yes
ImmuneToEMP=no
CloseRange=yes
DefaultToGuardArea=yes
GuardRange=30
CanPassiveAquire=yes
CanPassiveAquire.Guard=yes
CanRetaliate=yes
Insignificant=no
BuildTimeMultiplier=.1
----------------------
[Shwjmnywuqia]
Damage=999
ROF=60
Range=1.5
Speed=100
FireInTransport=no
Projectile=Shwjmnypaoshetia
Warhead=Shwjmnydantoua
[Shwjmnywuqib]
Damage=999
ROF=60
Range=1.5
Speed=100
FireInTransport=no
Projectile=Shwjmnypaoshetia
Warhead=Shwjmnydantoub
[Shwjmnypaoshetia]
Inviso=yes
Image=none
SubjectToCliffs=yes
SubjectToElevation=no
SubjectToWalls=yes
SubjectToBuildings=yes
[Shwjmnydantoua]
Verses=75%,75%,65%,110%,110%,110%,30%,30%,20%,200%,100%
Versus.camo.PassiveAcquire=no
Versus.riot=35%
AnimList=BRUTPFX
Wall=yes
Wood=yes
Sparky=yes
InfDeathAnim=MNYDONGHUAA
[Shwjmnydantoub]
Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
Versus.s_siren2=-100%
Versus.tbnk=25%
Wall=yes
Wood=yes
Rocker=yes
MinDebris=1
MaxDebris=2
AnimList=S_CLSN30
InfDeathAnim=MNYDONGHUAA