From now on, from time to time once the raid is done and you end up victorious, the enemies may surrender. Surrendering is influenced by a couple of factors:
· Enemies need to be below 50% HP to be eligible for surrender.
· Enemies that are not hurt but are walled off after being defeated will surrender.
· Enemies that are in the forbidden zone (map edges) will never surrender.
· Each faction has a surrender chance, but we plan to introduce some factions that will never surrender.
· The more prisoners and settlers you have, the less chance you have for the enemy to surrender.
机翻
从现在开始,一旦突袭结束,你最终获胜,敌人可能会投降。投降受几个因素的影响:
·敌人需要低于50%生命值才有资格投降。
·没有受伤但被击败后被隔离的敌人将投降。
·在禁区(地图边缘)的敌人永远不会投降。
·每个派系都有投降的机会,但我们计划引入一些永远不会投降的派系。
·你拥有的囚犯和定居者越多,敌人投降的机会就越小。
· Enemies need to be below 50% HP to be eligible for surrender.
· Enemies that are not hurt but are walled off after being defeated will surrender.
· Enemies that are in the forbidden zone (map edges) will never surrender.
· Each faction has a surrender chance, but we plan to introduce some factions that will never surrender.
· The more prisoners and settlers you have, the less chance you have for the enemy to surrender.
机翻
从现在开始,一旦突袭结束,你最终获胜,敌人可能会投降。投降受几个因素的影响:
·敌人需要低于50%生命值才有资格投降。
·没有受伤但被击败后被隔离的敌人将投降。
·在禁区(地图边缘)的敌人永远不会投降。
·每个派系都有投降的机会,但我们计划引入一些永远不会投降的派系。
·你拥有的囚犯和定居者越多,敌人投降的机会就越小。