代码
[VehicleTypes]
+=HOWIXXX
[WeaponTypes]
+=HowitzerXXX
+=HowitzerEXXX
;+=HowitzerBeaconXXX
;+=HowitzerBeaconEXXX
[HOWIXXX]
UIName=NAME:ZEPH
Image=HOWI
Name=完全体西风火炮
Primary=HowitzerXXX
ElitePrimary=HowitzerEXXX
Secondary=HowitzerBeacon
EliteSecondary=HowitzerBeaconE
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
Cost=200
Soylent=475
Bounty.Value=190
Bounty=yes
Bounty.Display=yes
Speed=6
MoveSound=ZephyrMoveStart
PreventAttackMove=no
Prerequisite=
Strength=945
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=1
Sight=7
CrateGoodie=yes
Owner=Guild1,Guild2,Guild3,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific;
Points=25
GuardRange=14
Weight=5
ROT=6
TurretROT=8
IsSelectableCombatant=yes
DeathWeapon=UnitDeathWeapon
Explodes=yes
VoiceSelect=ZephyrSelect
VoiceMove=ZephyrMove
VoiceAttack=ZephyrAttackCommand
DieSound=GenVehicleDie
CrushSound=TankCrush
MinDebris=1
MaxDebris=3
AllowedToStartInMultiplayer=no
ThreatPosed=15
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100,100,275
VeteranAbilities=STRONGER
EliteAbilities=SELF_HEAL,FIREPOWER,FASTER
Accelerates=true
SlowdownDistance=1
AccelerationFactor=1
DeaccelerationFactor=0
ImmuneToVeins=yes
Size=3
OpportunityFire=no
DamageSound=VehicleDamagedHeavy
IFVMode=3
GroupAs=Zephyrs
CanBeReversed=no
EMP.Threshold=no
Ammo=2
Reloed=55
ReloadAmount=4
EmptyReload=4
PipScale=none
;武器
[HowitzerXXX]
Damage=225
ROF=1
Range=28
MinimumRange=5
Projectile=HowitzerProjXXX
Speed=20
Warhead=HowitzerWHXXX
Report=ZephyrAttack
Lobber=yes
Anim=MUZZLEARTY_N,MUZZLEARTY_NE,MUZZLEARTY_E,MUZZLEARTY_SE,MUZZLEARTY_S,MUZZLEARTY_SW,MUZZLEARTY_W,MUZZLEARTY_NW
Ammo=1
[HowitzerEXXX]
Damage=225
ROF=1
Range=28
MinimumRange=5
Projectile=HowitzerProjEXXX
Speed=20
Warhead=HowitzerWHXXX
Report=ZephyrAttack
Lobber=yes
Anim=MUZZLEARTY_N,MUZZLEARTY_NE,MUZZLEARTY_E,MUZZLEARTY_SE,MUZZLEARTY_S,MUZZLEARTY_SW,MUZZLEARTY_W,MUZZLEARTY_NW
Ammo=1
;抛射体
[HowitzerProjXXX]
Proximity=no
AA=no
AG=yes
Image=HOWPROJ
Inaccurate=no
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no
Arcing=yes
High=yes
Cluster=12
Acceleration=30
[HowitzerProjEXXX]
Proximity=no
AA=no
AG=yes
Image=HOWPROJE
Inaccurate=no
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no
Arcing=yes
High=yes
Cluster=12
Acceleration=30
[HowitzerWHXXX]
Wall=yes
Wood=yes
Sparky=yes
CellSpread=1
PercentAtMax=0.1
Verses=105%,100%,100%,115%,130%,115%,40%,30%,25%,100%,100%
Versus.camo.PassiveAcquire=no
Versus.s_siren2=130%
Versus.nmin=120%
Versus.harvester=120%
Versus.cmin=120%
Versus.bggy=80%
Versus.power=65%
Versus.tpower=60%
Versus.wpower=55%
PenetratesBunker=yes
Conventional=yes
InfDeathAnim=FREEZE
CombatLightSize=125%
Bright=yes
AnimList=CRYEXPB
CLDisableGreen=yes
CLDisableRed=yes
ProneDamage=50%
;;jets weaker versus heroes
Versus.tany=50%
Versus.krukov=50%
Versus.sieg=50%
Versus.f_hero=50%
Versus.c_hero=50%
Versus.c_hero2=50%
Versus.moral=50%
Versus.yunru=50%
Versus.libra=50%
Versus.librc=50%
Versus.under=50%
Versus.rahn=50%
Versus.sib_fin=50%
Versus.sib_ali=50%
Versus.eureka=50%
;stronger versus navy
Versus.s_light=130%
Versus.s_medium=130%
Versus.s_reap=130%
Versus.s_siren=130%
Versus.s_scorch=130%
Versus.s_heavy=130%
Versus.s_naut=130%
Versus.s_capital=130%
Versus.s_shark=130%
Versus.s_seamon=130%
Versus.s_spin_medium=130%
Versus.s_spin_manta=130%
Versus.s_spin_levi=130%
AttachEffect.Duration=yes
AttachEffect.ArmorMultiplier=85%
AttachEffect.SpeedMultiplier=85%
AttachEffect.Delay=600
AttachEffect.Duration=1