兵种设定: Spearman:Standard unit. Fast moving and quick to produce with a long reach. But with low armour. Good for charging down archers and getting men across the map quickly. strength="50" movement="2" minatk="1" maxatk="5" weapon="0" ability="0" against="3" defend="0" Change:infantry Number:1 Swordsman:Tough infantry unit. Fairly short range attack but have tough armor and can do good damage. strength="70" movement="2" minatk="2" maxatk="6" weapon="0" ability="0" against="1" defend="3" Change:panzer Number:2 Archer:Long ranged attack unit. Weak armour, but can kill low armour units before they get close enough to attack. Very dangerous in large numbers. strength="30" movement="2" minatk="2" maxatk="5" weapon="1" ability="0" against="0" defend="0" Change:artillery Number:3 Catapult:Powerful Ranged attack siege unit.Weak armour, but can attack ignoring counterattack. Powerful to damage the wall. strength="20" movement="1" minatk="3" maxatk="8" weapon="4" ability="0" against="0" defend="0" Change:rocket Number:4 Mounted Spearman:Fast, tough, powerful unit. Good for driving the enemy back. strength="60" movement="3" minatk="2" maxatk="6" weapon="0" ability="0" against="1" defend="0" Change:tank Number:5 Mage:Powerful ranged attack, but with very low armour. strength="20" movement="1" minatk="4" maxatk="10" weapon="6" ability="0" against="0" defend="0" Change:heavy tank Number:6 Halberdier:Strong, long reaching attack but with low armour. Excellent in numbers against mounted units. Vulnerable to ranged attacks. strength="60" movement="1" minatk="1" maxatk="8" weapon="0" ability="0" against="5" defend="2" Change:destroyer Number:7 Longswordsman:Extra tough swordsman with a long reaching sword. strength="100" movement="1" minatk="2" maxatk="8" weapon="0" ability="0" against="5" defend="2" Change:cruiser Number:8 ? Change:battleship Number:9 Special Unit: Whirler(Night Elves) King’s Gurad(Human Alliance)(demon“花枪手”也可以当做国王卫队) Ranger(Wood Elves) Gaint Troll(Mountain Trolls) Demon Troll(Demons)